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	<updated>2026-04-22T11:13:32Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://perplexcitywiki.com/w/index.php?title=The_Puzzler%27s_Guide/Number/Special_Number&amp;diff=18548</id>
		<title>The Puzzler&#039;s Guide/Number/Special Number</title>
		<link rel="alternate" type="text/html" href="https://perplexcitywiki.com/w/index.php?title=The_Puzzler%27s_Guide/Number/Special_Number&amp;diff=18548"/>
		<updated>2007-04-13T11:52:29Z</updated>

		<summary type="html">&lt;p&gt;Doomsdayred: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Number Sequences feature regularly in ARG&#039;s and this section will detail some of the famous sequences that may occur in a puzzle. It&#039;s important to learn a few of the most common sequences such as the first few fibonacci and square numbers, first few digits of Pi and Phi as they are not only very useful numbers when dealing with mathematics but also a lot of puzzle setters like to sneak them in here and there to see if you are paying attention.&lt;br /&gt;
&lt;br /&gt;
== Square Numbers ==&lt;br /&gt;
&lt;br /&gt;
1, 4, 9, 16, 25, 36, 49, 64, 81, 100...&lt;br /&gt;
&lt;br /&gt;
=== What are they? ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Square numbers&#039;&#039;&#039; are numbers that are the result of squaring a particular number (multiplying it by itself). For example 36 is a square number because it is the result of 6 x 6. In a square number sequence the numbers created are usually consecutive - the example above is formed by the sequence 1 squared, 2 squared, 3 squared and so on all the way up to 10 squared.&lt;br /&gt;
&lt;br /&gt;
=== Tell-tale signs ===&lt;br /&gt;
&lt;br /&gt;
An easy way to tell if you are dealing with square numbers is to find the difference between the sequence of numbers. If the difference of these differences are all equal then you have a sequence of square numbers. Normal square numbers produce a sequence of 2&#039;s&lt;br /&gt;
&lt;br /&gt;
==== Example ====&lt;br /&gt;
&lt;br /&gt;
You are given the sequence: &#039;&#039;&#039;121, 144, 169, 196, 225&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The difference between the numbers in the original sequence are: &#039;&#039;&#039;23, 25, 27, 29&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The difference between the numbers above are: &#039;&#039;&#039;2, 2, 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This indicates that the sequence is a sequence of square numbers as the difference of the differences are all 2&lt;br /&gt;
&lt;br /&gt;
=== Exceptions  ===&lt;br /&gt;
&lt;br /&gt;
Sometimes the entire square sequence has been multiplied by a number. In this case the difference of the differences will be multiples by that number&lt;br /&gt;
&lt;br /&gt;
==== Example ====&lt;br /&gt;
&lt;br /&gt;
You are given the sequence: &#039;&#039;&#039;2, 8, 18, 32, 50&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The difference between the numbers in the original sequence are: &#039;&#039;&#039;6, 10, 14, 18&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The difference between the numbers above are: &#039;&#039;&#039;4, 4, 4&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This indicates the sequence is a sequence of square numbers (all the numbers the same) but a the differences are &#039;&#039;&#039;2 times greater than normal&#039;&#039;&#039; (2) the square sequence has been &#039;&#039;&#039;multiplied by 2&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Cube numbers ==&lt;br /&gt;
&lt;br /&gt;
== Fibonacci numbers ==&lt;br /&gt;
&lt;br /&gt;
0, 1, 1, 2, 3, 5, 8, 13, 21, 34...&lt;br /&gt;
&lt;br /&gt;
===What Are They?===&lt;br /&gt;
&lt;br /&gt;
This one&#039;s a complicated one, but basically each number in the sequence is defined by the sum of the previous two numbers in the sequence, with the first two numbers being 0 and 1. So following from that:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;0&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
0 + 1 = &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
1 + 1 = &#039;&#039;&#039;2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
1 + 2 = &#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
2 + 3 = &#039;&#039;&#039;5&#039;&#039;&#039;... etc.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you are given more than three of the numbers in the seqence (which you undoubtedly will, if you are being asked to continue it) then it&#039;s simply a matter of adding the first two numbers and seeing if they sum to the third, if they do, then it is likely they are part of the fibonacci sequence. &lt;br /&gt;
== Pi ==&lt;br /&gt;
&lt;br /&gt;
== Phi / The Golden Ratio ==&lt;/div&gt;</summary>
		<author><name>Doomsdayred</name></author>
	</entry>
	<entry>
		<id>https://perplexcitywiki.com/w/index.php?title=The_Puzzler%27s_Guide&amp;diff=18466</id>
		<title>The Puzzler&#039;s Guide</title>
		<link rel="alternate" type="text/html" href="https://perplexcitywiki.com/w/index.php?title=The_Puzzler%27s_Guide&amp;diff=18466"/>
		<updated>2007-04-04T08:21:17Z</updated>

		<summary type="html">&lt;p&gt;Doomsdayred: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Welcome to The Puzzler&#039;s Guide&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
So you&#039;ve decided to immerse yourself in the world of alternate reality games. How hard could it be, right? Well, before you find out how hard it really is, we can offer some tips and strategies to help you begin your puzzling.&lt;br /&gt;
&lt;br /&gt;
For more information on the project, please see [http://forums.unfiction.com/forums/viewtopic.php?t=18849 Unfiction]&lt;br /&gt;
== Contents ==&lt;br /&gt;
I. &#039;&#039;&#039;Introduction to Puzzling&#039;&#039;&#039; &amp;lt;small&amp;gt;([[The Puzzler&#039;s Guide/Intro|Contents]])&amp;lt;/small&amp;gt;&lt;br /&gt;
:1. [[The Puzzler&#039;s Guide/Intro/Getting Started|Getting Started]]&lt;br /&gt;
:2. [[The Puzzler&#039;s Guide/Intro/Terminology|Terminology]]&lt;br /&gt;
:3. [[The Puzzler&#039;s Guide/Intro/General Strategies|General Puzzling Strategies]]&lt;br /&gt;
:4. [[The Puzzler&#039;s Guide/Intro/First Aid|ARG &amp;quot;First Aid&amp;quot;]]&lt;br /&gt;
::a. &#039;&#039;[[The Puzzler&#039;s Guide/Intro/First Aid# ROT|Rotation Decoder (ROT)]]&#039;&#039;&lt;br /&gt;
::b. &#039;&#039;[[The Puzzler&#039;s Guide/Intro/First Aid#Cryptograms|Cryptograms]]&#039;&#039;&lt;br /&gt;
::c. &#039;&#039;[[The Puzzler&#039;s Guide/Intro/First Aid#Anagrams|Anagrams]]&#039;&#039;&lt;br /&gt;
II. &#039;&#039;&#039;Number Puzzles&#039;&#039;&#039; &amp;lt;small&amp;gt;([[The Puzzler&#039;s Guide/Number|Contents]])&amp;lt;/small&amp;gt;&lt;br /&gt;
:1. [[The Puzzler&#039;s Guide/Number/Sequence|Sequence Puzzles]]&lt;br /&gt;
:2. [[The Puzzler&#039;s Guide/Number/Special Number|Special Number]]&lt;br /&gt;
III. &#039;&#039;&#039;Language Puzzles&#039;&#039;&#039; &amp;lt;small&amp;gt;([[The Puzzler&#039;s Guide/Language|Contents]])&amp;lt;/small&amp;gt;&lt;br /&gt;
:1. [[The Puzzler&#039;s Guide/Language/Ciphers|Ciphers]]&lt;br /&gt;
::a. [[The Puzzler&#039;s Guide/Language/Ciphers/Substitution|Substitution Ciphers]]&lt;br /&gt;
::b. [[The Puzzler&#039;s Guide/Language/Ciphers/Other|Other Popular Ciphers]]&lt;br /&gt;
:2. [[The Puzzler&#039;s Guide/Language/Translation|Translation]]&lt;/div&gt;</summary>
		<author><name>Doomsdayred</name></author>
	</entry>
	<entry>
		<id>https://perplexcitywiki.com/w/index.php?title=The_Puzzler%27s_Guide/Intro/Terminology&amp;diff=18465</id>
		<title>The Puzzler&#039;s Guide/Intro/Terminology</title>
		<link rel="alternate" type="text/html" href="https://perplexcitywiki.com/w/index.php?title=The_Puzzler%27s_Guide/Intro/Terminology&amp;diff=18465"/>
		<updated>2007-04-04T08:17:36Z</updated>

		<summary type="html">&lt;p&gt;Doomsdayred: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Terminology == &lt;br /&gt;
&lt;br /&gt;
=== ARG ===&lt;br /&gt;
&lt;br /&gt;
An &#039;&#039;&#039;alternate reality game&#039;&#039;&#039; (&#039;&#039;&#039;ARG&#039;&#039;&#039;) is an interactive narrative that uses the real world as a platform, often involving multiple media and game elements, to tell a story that may be affected by participants&#039; ideas or actions.   &lt;br /&gt;
&lt;br /&gt;
The form is typified by intense player involvement with a story that takes place in real-time and evolves according to participants&#039; responses, and characters that are actively controlled by the game&#039;s designers, as opposed to being controlled by artificial intelligence as in a computer or console video game.  Players interact directly with characters in the game, solve plot-based challenges and puzzles, and often work together with a community to analyze the story and coordinate real-life and online activities.  ARGs generally use multiple media (such as telephones, email,  and mail) but rely on the Internet as the central binding medium.&lt;br /&gt;
&lt;br /&gt;
ARGs are growing in popularity, with new games appearing regularly and an increasing amount of experimentation with new models and sub-genres. They tend to be free to play, with costs absorbed either through supporting products (e.g. collectible puzzle cards fund Perplex City) or through promotional relationships with existing products (e.g. I love bees was a promotion for Halo 2, and Lost Experience promoted the television show &#039;&#039;LOST&#039;&#039;).  However, pay-to-play models are not unheard of.&lt;br /&gt;
&lt;br /&gt;
=== The Beast ===&lt;br /&gt;
&lt;br /&gt;
The Beast was an alternate reality game (ARG) created by a team at Microsoft to promote the Steven Spielberg film A.I.: Artificial Intelligence. The Beast was the first mature ARG and is widely considered the progenitor of the genre.&lt;br /&gt;
&lt;br /&gt;
=== Rabbit Hole ===&lt;br /&gt;
&#039;&#039;by&#039;&#039; [http://www.angelfire.com/realm2/happenstance/index.html &#039;&#039;Magesteff&#039;&#039;]&lt;br /&gt;
&lt;br /&gt;
Rabbit hole: the initial site,puzzle or contact that leads to the discovery of the rest of the story. Much like Alice following the White Rabbit to Wonderland.&lt;/div&gt;</summary>
		<author><name>Doomsdayred</name></author>
	</entry>
	<entry>
		<id>https://perplexcitywiki.com/w/index.php?title=The_Puzzler%27s_Guide/Intro/Getting_Started&amp;diff=18463</id>
		<title>The Puzzler&#039;s Guide/Intro/Getting Started</title>
		<link rel="alternate" type="text/html" href="https://perplexcitywiki.com/w/index.php?title=The_Puzzler%27s_Guide/Intro/Getting_Started&amp;diff=18463"/>
		<updated>2007-04-04T08:12:51Z</updated>

		<summary type="html">&lt;p&gt;Doomsdayred: New page: = Perplex City =  You&amp;#039;re here because you have discovered the Rabbit Hole and have no idea which way to turn...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Perplex City =&lt;br /&gt;
&lt;br /&gt;
You&#039;re here because you have discovered the [[Rabbit hole|Rabbit Hole]] and have no idea which way to turn...&lt;/div&gt;</summary>
		<author><name>Doomsdayred</name></author>
	</entry>
	<entry>
		<id>https://perplexcitywiki.com/w/index.php?title=The_Puzzler%27s_Guide&amp;diff=18462</id>
		<title>The Puzzler&#039;s Guide</title>
		<link rel="alternate" type="text/html" href="https://perplexcitywiki.com/w/index.php?title=The_Puzzler%27s_Guide&amp;diff=18462"/>
		<updated>2007-04-04T08:08:17Z</updated>

		<summary type="html">&lt;p&gt;Doomsdayred: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Welcome to The Puzzler&#039;s Guide&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
So you&#039;ve decided to emerge yourself in the world of alternate reality games. How hard could it be, right? Well, before you find out how hard it really is, we can offer some tips and strategies to help you begin your puzzling.&lt;br /&gt;
&lt;br /&gt;
For more information on the project, please see [http://forums.unfiction.com/forums/viewtopic.php?t=18849 Unfiction]&lt;br /&gt;
== Contents ==&lt;br /&gt;
I. &#039;&#039;&#039;Introduction to Puzzling&#039;&#039;&#039; &amp;lt;small&amp;gt;([[The Puzzler&#039;s Guide/Intro|Contents]])&amp;lt;/small&amp;gt;&lt;br /&gt;
:1. [[The Puzzler&#039;s Guide/Intro/Getting Started|Getting Started]]&lt;br /&gt;
:2. [[The Puzzler&#039;s Guide/Intro/Terminology|Terminology]]&lt;br /&gt;
:3. [[The Puzzler&#039;s Guide/Intro/General Strategies|General Puzzling Strategies]]&lt;br /&gt;
:4. [[The Puzzler&#039;s Guide/Intro/First Aid|ARG &amp;quot;First Aid&amp;quot;]]&lt;br /&gt;
::a. &#039;&#039;[[The Puzzler&#039;s Guide/Intro/First Aid#ROT|ROT]]&#039;&#039;&lt;br /&gt;
::b. &#039;&#039;[[The Puzzler&#039;s Guide/Intro/First Aid#Cryptograms|Cryptograms]]&#039;&#039;&lt;br /&gt;
::c. &#039;&#039;[[The Puzzler&#039;s Guide/Intro/First Aid#Anagrams|Anagrams]]&#039;&#039;&lt;br /&gt;
II. &#039;&#039;&#039;Number Puzzles&#039;&#039;&#039; &amp;lt;small&amp;gt;([[The Puzzler&#039;s Guide/Number|Contents]])&amp;lt;/small&amp;gt;&lt;br /&gt;
:1. [[The Puzzler&#039;s Guide/Number/Sequence|Sequence Puzzles]]&lt;br /&gt;
:2. [[The Puzzler&#039;s Guide/Number/Special Number|Special Number]]&lt;br /&gt;
III. &#039;&#039;&#039;Language Puzzles&#039;&#039;&#039; &amp;lt;small&amp;gt;([[The Puzzler&#039;s Guide/Language|Contents]])&amp;lt;/small&amp;gt;&lt;br /&gt;
:1. [[The Puzzler&#039;s Guide/Language/Ciphers|Ciphers]]&lt;br /&gt;
::a. [[The Puzzler&#039;s Guide/Language/Ciphers/Substitution|Substitution Ciphers]]&lt;br /&gt;
::b. [[The Puzzler&#039;s Guide/Language/Ciphers/Other|Other Popular Ciphers]]&lt;br /&gt;
:2. [[The Puzzler&#039;s Guide/Language/Translation|Translation]]&lt;/div&gt;</summary>
		<author><name>Doomsdayred</name></author>
	</entry>
	<entry>
		<id>https://perplexcitywiki.com/w/index.php?title=The_Puzzler%27s_Guide/Intro/Terminology&amp;diff=18461</id>
		<title>The Puzzler&#039;s Guide/Intro/Terminology</title>
		<link rel="alternate" type="text/html" href="https://perplexcitywiki.com/w/index.php?title=The_Puzzler%27s_Guide/Intro/Terminology&amp;diff=18461"/>
		<updated>2007-04-04T08:04:36Z</updated>

		<summary type="html">&lt;p&gt;Doomsdayred: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Terminology == &lt;br /&gt;
&lt;br /&gt;
=== ARG ===&lt;br /&gt;
&lt;br /&gt;
An &#039;&#039;&#039;alternate reality game&#039;&#039;&#039; (&#039;&#039;&#039;ARG&#039;&#039;&#039;) is an interactive narrative that uses the real world as a platform, often involving multiple media and game elements, to tell a story that may be affected by participants&#039; ideas or actions.   &lt;br /&gt;
&lt;br /&gt;
The form is typified by intense player involvement with a story that takes place in real-time and evolves according to participants&#039; responses, and characters that are actively controlled by the game&#039;s designers, as opposed to being controlled by artificial intelligence as in a computer or console video game.  Players interact directly with characters in the game, solve plot-based challenges and puzzles, and often work together with a community to analyze the story and coordinate real-life and online activities.  ARGs generally use multiple media (such as telephones, email,  and mail) but rely on the Internet as the central binding medium.&lt;br /&gt;
&lt;br /&gt;
ARGs are growing in popularity, with new games appearing regularly and an increasing amount of experimentation with new models and sub-genres. They tend to be free to play, with costs absorbed either through supporting products (e.g. collectible puzzle cards fund Perplex City) or through promotional relationships with existing products (e.g. I love bees was a promotion for Halo 2, and Lost Experience promoted the television show &#039;&#039;LOST&#039;&#039;).  However, pay-to-play models are not unheard of.&lt;br /&gt;
&lt;br /&gt;
=== The Beast ===&lt;br /&gt;
&lt;br /&gt;
The Beast was an alternate reality game (ARG) created by a team at Microsoft to promote the Steven Spielberg film A.I.: Artificial Intelligence. The Beast was the first mature ARG and is widely considered the progenitor of the genre.&lt;/div&gt;</summary>
		<author><name>Doomsdayred</name></author>
	</entry>
	<entry>
		<id>https://perplexcitywiki.com/w/index.php?title=The_Puzzler%27s_Guide/Intro/Terminology&amp;diff=18460</id>
		<title>The Puzzler&#039;s Guide/Intro/Terminology</title>
		<link rel="alternate" type="text/html" href="https://perplexcitywiki.com/w/index.php?title=The_Puzzler%27s_Guide/Intro/Terminology&amp;diff=18460"/>
		<updated>2007-04-04T08:03:44Z</updated>

		<summary type="html">&lt;p&gt;Doomsdayred: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Terminology == &lt;br /&gt;
&lt;br /&gt;
=== ARG ===&lt;br /&gt;
&lt;br /&gt;
An &#039;&#039;&#039;alternate reality game&#039;&#039;&#039; (&#039;&#039;&#039;ARG&#039;&#039;&#039;) is an interactive narrative that uses the real world as a platform, often involving multiple media and game elements, to tell a story that may be affected by participants&#039; ideas or actions.   &lt;br /&gt;
&lt;br /&gt;
The form is typified by intense player involvement with a story that takes place in real-time and evolves according to participants&#039; responses, and characters that are actively controlled by the game&#039;s designers, as opposed to being controlled by artificial intelligence as in a computer or console video game.  Players interact directly with characters in the game, solve plot-based challenges and puzzles, and often work together with a community to analyze the story and coordinate real-life and online activities.  ARGs generally use multiple media (such as telephones, email,  and mail) but rely on the Internet as the central binding medium.&lt;br /&gt;
&lt;br /&gt;
ARGs are growing in popularity, with new games appearing regularly and an increasing amount of experimentation with new models and sub-genres. They tend to be free to play, with costs absorbed either through supporting products (e.g. collectible puzzle cards fund [[Perplex City]]) or through promotional relationships with existing products (e.g. I love bees was a promotion for Halo 2, and [[Lost Experience|The LOST Experience]] promoted the television show &#039;&#039;LOST&#039;&#039;).  However, pay-to-play models are not unheard of.&lt;br /&gt;
&lt;br /&gt;
=== The Beast ===&lt;br /&gt;
&lt;br /&gt;
The Beast was an alternate reality game (ARG) created by a team at Microsoft to promote the Steven Spielberg film A.I.: Artificial Intelligence. The Beast was the first mature ARG and is widely considered the progenitor of the genre.&lt;/div&gt;</summary>
		<author><name>Doomsdayred</name></author>
	</entry>
	<entry>
		<id>https://perplexcitywiki.com/w/index.php?title=The_Puzzler%27s_Guide/Intro/Terminology&amp;diff=18459</id>
		<title>The Puzzler&#039;s Guide/Intro/Terminology</title>
		<link rel="alternate" type="text/html" href="https://perplexcitywiki.com/w/index.php?title=The_Puzzler%27s_Guide/Intro/Terminology&amp;diff=18459"/>
		<updated>2007-04-04T08:02:16Z</updated>

		<summary type="html">&lt;p&gt;Doomsdayred: New page: == Terminology ==   === ARG ===  An &amp;#039;&amp;#039;&amp;#039;alternate reality game&amp;#039;&amp;#039;&amp;#039; (&amp;#039;&amp;#039;&amp;#039;ARG&amp;#039;&amp;#039;&amp;#039;) is an interactive narrative that uses the real world as a platform, often involving multiple media and game...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Terminology == &lt;br /&gt;
&lt;br /&gt;
=== ARG ===&lt;br /&gt;
&lt;br /&gt;
An &#039;&#039;&#039;alternate reality game&#039;&#039;&#039; (&#039;&#039;&#039;ARG&#039;&#039;&#039;) is an interactive [[narrative]] that uses the real world as a platform, often involving multiple media and game elements, to tell a story that may be affected by participants&#039; ideas or actions.   &lt;br /&gt;
&lt;br /&gt;
The form is typified by intense player involvement with a story that takes place in real-time and evolves according to participants&#039; responses, and characters that are actively controlled by the game&#039;s designers, as opposed to being controlled by [[artificial intelligence]] as in a computer or console [[video game]].  Players interact directly with characters in the game, solve plot-based challenges and puzzles, and often work together with a community to analyze the story and coordinate real-life and online activities.  ARGs generally use multiple [[media]] (such as telephones, email,  and mail) but rely on the [[Internet]] as the central binding medium.&lt;br /&gt;
&lt;br /&gt;
ARGs are growing in popularity, with new games appearing regularly and an increasing amount of experimentation with new models and sub-genres. They tend to be free to play, with costs absorbed either through supporting products (e.g. collectible puzzle cards fund [[Perplex City]]) or through promotional relationships with existing products (e.g. [[I love bees]] was a promotion for [[Halo 2]], and [[Lost Experience|The LOST Experience]] promoted the television show &#039;&#039;[[LOST]]&#039;&#039;).  However, pay-to-play models are not unheard of.&lt;br /&gt;
&lt;br /&gt;
=== The Beast ===&lt;br /&gt;
&lt;br /&gt;
The Beast was an alternate reality game (ARG) created by a team at Microsoft to promote the Steven Spielberg film A.I.: Artificial Intelligence. The Beast was the first mature ARG and is widely considered the progenitor of the genre.&lt;/div&gt;</summary>
		<author><name>Doomsdayred</name></author>
	</entry>
	<entry>
		<id>https://perplexcitywiki.com/w/index.php?title=The_Puzzler%27s_Guide/Number/Special_Number&amp;diff=18456</id>
		<title>The Puzzler&#039;s Guide/Number/Special Number</title>
		<link rel="alternate" type="text/html" href="https://perplexcitywiki.com/w/index.php?title=The_Puzzler%27s_Guide/Number/Special_Number&amp;diff=18456"/>
		<updated>2007-04-03T12:30:19Z</updated>

		<summary type="html">&lt;p&gt;Doomsdayred: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Number Sequences feature regularly in ARG&#039;s and this section will detail some of the famous sequences that may occur in a puzzle&lt;br /&gt;
&lt;br /&gt;
== Square Numbers ==&lt;br /&gt;
&lt;br /&gt;
1, 4, 9, 16, 25, 36, 49, 64, 81, 100&lt;br /&gt;
&lt;br /&gt;
=== What are they? ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Square numbers&#039;&#039;&#039; are numbers that are the result of squaring a particular number (multiplying it by itself). For example 36 is a square number because it is the result of 6 x 6. In a square number sequence the numbers created are usually consecutive - the example above is formed by the sequence 1 squared, 2 squared, 3 squared and so on all the way up to 10 squared.&lt;br /&gt;
&lt;br /&gt;
=== Tell-tale signs ===&lt;br /&gt;
&lt;br /&gt;
An easy way to tell if you are dealing with square numbers is to find the difference between the sequence of numbers. If the difference of these differences are all equal then you have a sequence of square numbers. Normal square numbers produce a sequence of 2&#039;s&lt;br /&gt;
&lt;br /&gt;
==== Example ====&lt;br /&gt;
&lt;br /&gt;
You are given the sequence: &#039;&#039;&#039;121, 144, 169, 196, 225&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The difference between the numbers in the original sequence are: &#039;&#039;&#039;23, 25, 27, 29&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The difference between the numbers above are: &#039;&#039;&#039;2, 2, 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This indicates that the sequence is a sequence of square numbers as the difference of the differences are all 2&lt;br /&gt;
&lt;br /&gt;
=== Exceptions  ===&lt;br /&gt;
&lt;br /&gt;
Sometimes the entire square sequence has been multiplied by a number. In this case the difference of the differences will be multiplies by that number&lt;br /&gt;
&lt;br /&gt;
==== Example ====&lt;br /&gt;
&lt;br /&gt;
You are given the sequence: &#039;&#039;&#039;2, 8, 18, 32, 50&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The difference between the numbers in the original sequence are: &#039;&#039;&#039;6, 10, 14, 18&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The difference between the numbers above are: &#039;&#039;&#039;4, 4, 4&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This indicates the sequence is a sequence of square numbers (all the numbers the same) but a the differences are &#039;&#039;&#039;2 times greater than normal&#039;&#039;&#039; (2) the square sequence has been &#039;&#039;&#039;multiplied by 2&#039;&#039;&#039;&lt;br /&gt;
== Cube numbers ==&lt;br /&gt;
&lt;br /&gt;
== Fibonacci number ==&lt;br /&gt;
&lt;br /&gt;
== Pi ==&lt;/div&gt;</summary>
		<author><name>Doomsdayred</name></author>
	</entry>
	<entry>
		<id>https://perplexcitywiki.com/w/index.php?title=The_Total_Newbie%27s_Guide_To_Solving_Puzzles&amp;diff=18446</id>
		<title>The Total Newbie&#039;s Guide To Solving Puzzles</title>
		<link rel="alternate" type="text/html" href="https://perplexcitywiki.com/w/index.php?title=The_Total_Newbie%27s_Guide_To_Solving_Puzzles&amp;diff=18446"/>
		<updated>2007-03-30T15:52:49Z</updated>

		<summary type="html">&lt;p&gt;Doomsdayred: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Total Newbie&#039;s Guide To Solving Puzzles (TNGTSP)&lt;br /&gt;
&lt;br /&gt;
==Contents==&lt;br /&gt;
&lt;br /&gt;
1.Numbers&lt;br /&gt;
     -   Sequences&lt;br /&gt;
     -   Primes&lt;br /&gt;
     -   Squares&lt;br /&gt;
     -   Cubes&lt;br /&gt;
     -   Famous numbers&lt;br /&gt;
&lt;br /&gt;
2.Letters&lt;br /&gt;
     -   Languages&lt;br /&gt;
     -   Substitution&lt;br /&gt;
&lt;br /&gt;
3.Ciphers&lt;br /&gt;
     -   Caeser&lt;br /&gt;
&lt;br /&gt;
4. A.R.G. &amp;quot;First Aid&amp;quot;&lt;br /&gt;
     a. ROT&lt;br /&gt;
     b. Cryptograms&lt;br /&gt;
     c. Anagrams&lt;/div&gt;</summary>
		<author><name>Doomsdayred</name></author>
	</entry>
	<entry>
		<id>https://perplexcitywiki.com/w/index.php?title=The_Total_Newbie%27s_Guide_To_Solving_Puzzles&amp;diff=18445</id>
		<title>The Total Newbie&#039;s Guide To Solving Puzzles</title>
		<link rel="alternate" type="text/html" href="https://perplexcitywiki.com/w/index.php?title=The_Total_Newbie%27s_Guide_To_Solving_Puzzles&amp;diff=18445"/>
		<updated>2007-03-30T15:51:43Z</updated>

		<summary type="html">&lt;p&gt;Doomsdayred: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Total Newbie&#039;s Guide To Solving Puzzles (TNGTSP)&lt;br /&gt;
&lt;br /&gt;
==Contents==&lt;br /&gt;
&lt;br /&gt;
1.Numbers&lt;br /&gt;
     -   Sequences&lt;br /&gt;
     -   Primes&lt;br /&gt;
     -   Squares&lt;br /&gt;
     -   Cubes&lt;br /&gt;
     -   Famous numbers&lt;br /&gt;
&lt;br /&gt;
2.Letters&lt;br /&gt;
     -   Languages&lt;br /&gt;
     -   Substitution&lt;br /&gt;
&lt;br /&gt;
3.Ciphers&lt;br /&gt;
     -   Caeser&lt;br /&gt;
&lt;br /&gt;
4. A.R.G. &amp;quot;First Aid&amp;quot;&lt;br /&gt;
a. ROT&lt;br /&gt;
     b. Cryptograms&lt;br /&gt;
     c. Anagrams&lt;/div&gt;</summary>
		<author><name>Doomsdayred</name></author>
	</entry>
	<entry>
		<id>https://perplexcitywiki.com/w/index.php?title=The_Total_Newbie%27s_Guide_To_Solving_Puzzles&amp;diff=18444</id>
		<title>The Total Newbie&#039;s Guide To Solving Puzzles</title>
		<link rel="alternate" type="text/html" href="https://perplexcitywiki.com/w/index.php?title=The_Total_Newbie%27s_Guide_To_Solving_Puzzles&amp;diff=18444"/>
		<updated>2007-03-30T15:40:39Z</updated>

		<summary type="html">&lt;p&gt;Doomsdayred: New page: The Total Newbie&amp;#039;s Guide To Solving Puzzles (TNGTSP)  ==Contents==  1.Numbers      -   Sequences      -   Primes      -   Squares      -   Cubes      -   Famous numbers  2.Letters      -  ...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Total Newbie&#039;s Guide To Solving Puzzles (TNGTSP)&lt;br /&gt;
&lt;br /&gt;
==Contents==&lt;br /&gt;
&lt;br /&gt;
1.Numbers&lt;br /&gt;
     -   Sequences&lt;br /&gt;
     -   Primes&lt;br /&gt;
     -   Squares&lt;br /&gt;
     -   Cubes&lt;br /&gt;
     -   Famous numbers&lt;br /&gt;
&lt;br /&gt;
2.Letters&lt;br /&gt;
     -   Languages&lt;br /&gt;
     -   Substitution&lt;br /&gt;
&lt;br /&gt;
3.Ciphers&lt;br /&gt;
     -   Caeser&lt;/div&gt;</summary>
		<author><name>Doomsdayred</name></author>
	</entry>
	<entry>
		<id>https://perplexcitywiki.com/w/index.php?title=Bernardo_Holyoke&amp;diff=10224</id>
		<title>Bernardo Holyoke</title>
		<link rel="alternate" type="text/html" href="https://perplexcitywiki.com/w/index.php?title=Bernardo_Holyoke&amp;diff=10224"/>
		<updated>2006-01-20T11:06:56Z</updated>

		<summary type="html">&lt;p&gt;Doomsdayred: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==General==&lt;br /&gt;
*Former owner of [[Five of Cups]], a bar in [[Places|Old Town]]&lt;br /&gt;
*Murdered at age 53&lt;br /&gt;
*survived by estranged wife, [[Jessica Holyoke]], 57&lt;br /&gt;
&lt;br /&gt;
*Holyoke had a second identity as a fence for high-tech stolen goods&lt;br /&gt;
*One of three people hired by V to [[Theft|steal]] the cube. &lt;br /&gt;
**&amp;quot;V&amp;quot;&lt;br /&gt;
**&amp;quot;Quercus&amp;quot; - [[Bernardo Holyoke]]&lt;br /&gt;
**&amp;quot;Kilo&amp;quot; - [[Monica Grand]]&lt;br /&gt;
**&amp;quot;C&amp;quot; - [[Claire Castille]]&lt;br /&gt;
&lt;br /&gt;
*It is possible he was killed to help coverup the [[Theft]].&lt;br /&gt;
&lt;br /&gt;
*As of 09-AUG-05, the police have closed the case on Holyoke&#039;s murder.&lt;br /&gt;
*No useful leads have turned up, and no suspects are now available.&lt;br /&gt;
*It is known a coverup is taking place:&lt;br /&gt;
**The [[Sentinel]] reported the stolen goods found at Holyoke&#039;s bar were merely harmless car parts&lt;br /&gt;
**In reality, [[Salklogs.doc|Pietro]] and [[Letters from Kurt|Kurt]] suggest the parts are much more bizarre.&lt;br /&gt;
**See: [[Reynolds Ionizer]], [[Klebold Plates]], [[Salklogs.doc]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
*&#039;&#039;&#039;Perplex City Sentinel&#039;&#039;&#039;&lt;br /&gt;
**article, 26-APR-05 &amp;quot;[[Five of Cups]] Owner Found Dead&amp;quot; ([http://www.perplexcitysentinel.com/archives/2005/04/five_of_cups_ow_1.html link])&lt;br /&gt;
**article, 11-MAY-05 &amp;quot;[[Bernardo Holyoke|Holyoke]] Housed Stolen [[Perplex City Academy|Academy]] Equipment&amp;quot; ([http://www.perplexcitysentinel.com/archives/2005/05/holyoke_housed.html link])&lt;br /&gt;
**More News In Brief, 19-MAY-05, &amp;quot;Five of Cups Crime HQ&amp;quot; ([http://wiki.incognitus.net/mirror/ppc/www.perplexcitysentinel.com/19.05.05/ link])&lt;br /&gt;
**article, 24-MAY-05 &amp;quot;[[Bernardo Holyoke|Holyoke]]&#039;s [[Jessica Holyoke|Wife]] Found&amp;quot;  ([http://www.perplexcitysentinel.com/archives/2005/05/holyokes_wife_l_1.html link])&lt;br /&gt;
**article, 10-AUG-05 &amp;quot;[[Bernardo Holyoke|Holyoke]] Case Closed&amp;quot; ([http://www.perplexcitysentinel.com/archives/2005/08/police_close_ho.html link])&lt;br /&gt;
**feature, 23-DEC-05 &amp;quot;Year in Review: Newsmakers of 268&amp;quot; ([http://www.perplexcitysentinel.com/archives/2005/12/year_in_review.html link])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Pietro Salk]]&#039;s&#039;&#039;&#039; &#039;&#039;[[Salklogs.doc]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Conspiracy}}&lt;/div&gt;</summary>
		<author><name>Doomsdayred</name></author>
	</entry>
</feed>