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	<id>https://perplexcitywiki.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Jay</id>
	<title>Perplex City Wiki - User contributions [en]</title>
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	<updated>2026-04-21T21:23:45Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://perplexcitywiki.com/w/index.php?title=Dinah_Autoresponse&amp;diff=500</id>
		<title>Dinah Autoresponse</title>
		<link rel="alternate" type="text/html" href="https://perplexcitywiki.com/w/index.php?title=Dinah_Autoresponse&amp;diff=500"/>
		<updated>2005-01-05T01:30:51Z</updated>

		<summary type="html">&lt;p&gt;Jay: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This text was received after someone dropped an email to the dinah@projectsyzygy.com address (from the [[Marketing Weekly]]). Received an autoresponse back:&lt;br /&gt;
&lt;br /&gt;
    On 5 Mar 2004, at 00:29, xxxx wrote: &lt;br /&gt;
    &lt;br /&gt;
    I don&#039;t think I have anything more to add, except for the requisite  shout-outs to the immersive fiction community all over the &lt;br /&gt;
    web and  around the world (you know who you are). Anyone reading this should  know that it&#039;s going to get a lot harder and a lot&lt;br /&gt;
    more fun.  You ain&#039;t seen nothing yet. &lt;br /&gt;
    &lt;br /&gt;
    One last thing - it all begins with AADAA... &lt;br /&gt;
    &lt;br /&gt;
    xxxx&lt;br /&gt;
    &lt;br /&gt;
    &lt;br /&gt;
    &lt;br /&gt;
    On 5 Mar 2004, at 00:13, xxxx wrote: &lt;br /&gt;
    &lt;br /&gt;
    What a cool idea.  I love it.   All we&#039;d need to do is sanitise our email exchange by removing reference to things like xxxx and&lt;br /&gt;
    then put it online somewhere.  This could be the last email of our exchange we publish.&lt;br /&gt;
    &lt;br /&gt;
    Unless of course you follow this one with a witty reply that our  hard-core cryptographer friends would enjoy ;)&lt;br /&gt;
    &lt;br /&gt;
    xxxx&lt;br /&gt;
    &lt;br /&gt;
    &lt;br /&gt;
    &lt;br /&gt;
    On 4 Mar 2004, at 23:58, xxxx wrote: &lt;br /&gt;
    &lt;br /&gt;
    Actually, yeah, I think you are probably right. As long as the puzzle   isn&#039;t *ridiculously* easy, then people aren&#039;t going to&lt;br /&gt;
    think worse  of  it (especially if you put &#039;Easy wasn&#039;t it?&#039; as a more difficult  one!).  Simple substitution is a nice way to go. &lt;br /&gt;
    &lt;br /&gt;
    Now I&#039;m wondering what sort of code to use for the &#039;easy wasn&#039;t it&#039;   thing...  &lt;br /&gt;
    &lt;br /&gt;
    It occurred to me this evening that a nice reward for ultra-hardcore   cryptographers would be to see this exchange of emails - &lt;br /&gt;
    it wouldn&#039;t   actually reveal anything at all about xxxx, and they&#039;d probably   appreciate the thought that&#039;s gone into the ad&lt;br /&gt;
    puzzle. Perhaps we  could  encrypt a key in the ad that would unlock these emails on the  web  somewhere. Or maybe not. Just &lt;br /&gt;
    another random idea  &lt;br /&gt;
    &lt;br /&gt;
    xxxx &lt;br /&gt;
    &lt;br /&gt;
    &lt;br /&gt;
    &lt;br /&gt;
    On 4 Mar 2004, at 23:48, xxxx wrote: &lt;br /&gt;
    &lt;br /&gt;
    Fair point. I&#039;ve been thinking about this a lot this evening. It&#039;s a   tricky balance we&#039;re trying to strike. &lt;br /&gt;
    &lt;br /&gt;
    The code at the moment is laughably easy to crack but that&#039;s the   point. I think 99% of people reading the ad will  feel pretty&lt;br /&gt;
    pleased with themselves for cracking a Caesar  shift or  simple substitution cipher. The image I have is of people  stumbling&lt;br /&gt;
    across our ad while flicking through a stack of job ads  in a coffee  shop. They&#039;ll be intrigued by it but unless they have a  &lt;br /&gt;
    hook to start  solving it quickly I think they&#039;ll give up and  probably won&#039;t give it  another thought. &lt;br /&gt;
    &lt;br /&gt;
    Alternatively if they immediately see a way in and manage to solve  it  on the back of a napkin within five or ten minutes then &lt;br /&gt;
    I think  they&#039;d  be very likely to check out the site and more importantly  mention it  to other people. &lt;br /&gt;
    &lt;br /&gt;
    In hindsight a simple substitution cipher probably makes more sense   than a Caesar shift - particularly if we leave the web&lt;br /&gt;
    address  format  as it is. This provides the easy way in to give the average  person a  foothold of four letters. &lt;br /&gt;
    &lt;br /&gt;
    It&#039;ll be a different matter when the game is live and people are xxxx but in this instance I think a Vigenere cipher would require&lt;br /&gt;
    too much effort for the average  person.  Obviously we wouldn&#039;t want to recruit anyone for the  full-time team  who&#039;d struggle to&lt;br /&gt;
    decode a Vigenere cipher but  this is a great  opportunity to get a lot of people chatting about  the concept and the  site itself.&lt;br /&gt;
    If the puzzle is too complex then  we lose all that and  the fact we gain an average of higher quality  submissions probably&lt;br /&gt;
    doesn&#039;t offset it. &lt;br /&gt;
    &lt;br /&gt;
    You&#039;re right in that we don&#039;t want to look like lightweight puzzle   designers so a way around this might be to hide a much more&lt;br /&gt;
    complex   code in the background that acknowledges the very important but tiny minority of ultra smart folks. Perhaps something &lt;br /&gt;
    as simple as &amp;quot;Easy wasn&#039;t it?&amp;quot; &lt;br /&gt;
    &lt;br /&gt;
    Any thoughts?? &lt;br /&gt;
    &lt;br /&gt;
    Cheers &lt;br /&gt;
    &lt;br /&gt;
    xxxx&lt;br /&gt;
    &lt;br /&gt;
    &lt;br /&gt;
    &lt;br /&gt;
    &lt;br /&gt;
    On 4 Mar 2004, at 18:38, xxxx wrote: &lt;br /&gt;
    &lt;br /&gt;
    Hi all, &lt;br /&gt;
    &lt;br /&gt;
    I think the text of the ad is perfect, but I have some comments on other aspects. &lt;br /&gt;
    &lt;br /&gt;
    Firstly, I think a Caesar shift is too easy - I mean, even I could   figure that one out! If people are interested in the ad, then&lt;br /&gt;
    they&#039;ll  be willing to put at least a few minutes work into it -  and if  they&#039;re not interested in the ad, it won&#039;t be because &lt;br /&gt;
    the cryptosystem is too hard, it&#039;ll be because it just looks like   gibberish. So I don&#039;t feel there&#039;s anything wrong with &lt;br /&gt;
    knocking it  up  a notch and using, say, a simple substitution cipher. These are   easily broken using frequency analysis or &lt;br /&gt;
    brute force, but it&#039;s a   step up from Caesar. &lt;br /&gt;
    &lt;br /&gt;
    Another possibility is using a Vigenere Cipher, which is essentially a Caesar cipher done twice, using a keyword to determine the&lt;br /&gt;
    shift.  It&#039;s much more difficult to brute force without the keyword and very  very difficult for short texts, which  obviously &lt;br /&gt;
    this one is, so we  should make the keyword available. A possible scenario would be to encode the majority of the text in a &lt;br /&gt;
    Vigenere Cipher (which is immune  to frequency analysis) and encode  the keyword (written in Braille or  morse code or baudot) &lt;br /&gt;
    with a  simple substitution cipher or something  similar.&lt;br /&gt;
    &lt;br /&gt;
    Whichever system is used, it would be a mistake to write out the  web  address in the usual &#039;http://www....com&#039; format, simply&lt;br /&gt;
    because it&#039;d  be very recognisable and thus provide an easy  shortcut to crack the  puzzle (and that would be no fun for  anyone).&lt;br /&gt;
    To be totally safe, I  would write it out as &#039;visit  projectsyzygy dot com&#039; so there isn&#039;t  any strange punctuation to  give the&lt;br /&gt;
    game away. &lt;br /&gt;
    &lt;br /&gt;
    So - if you went for the Vigenere route, here is how I would do it   (and obviously there are many other ways, many of which are&lt;br /&gt;
    undoubtedly better): &lt;br /&gt;
    &lt;br /&gt;
    1. In a corner or on the border of the ad, the phrase &#039;You&#039;re  always  a day away&#039; is written in morse or braille or baudot.&lt;br /&gt;
    Optionally, it  is encoded via a simple substitution cipher, or  maybe just a Caesar  shift. &lt;br /&gt;
    &lt;br /&gt;
    2. This phrase is obviously from the song &#039;Tomorrow&#039; in the movie   &#039;Annie&#039;. Thus the keyword is &#039;Tomorrow&#039; - it&#039;s not hard to&lt;br /&gt;
    figure out. &lt;br /&gt;
    &lt;br /&gt;
    3. From there, if you recognise that the main text is encoded in   Vigenere, it is trivial to decode it using the keyword. &lt;br /&gt;
    &lt;br /&gt;
    You could always highlight some of the letters in the text and use   them as a keyword for a future puzzle on the web - we &lt;br /&gt;
    wouldn&#039;t even   need to decide on them beforehand, we could just design the future puzzle around them. &lt;br /&gt;
    &lt;br /&gt;
    My reasoning for making the puzzle a bit harder and more  circuituous is because it involves the &#039;player&#039; a little more and&lt;br /&gt;
    thus will give  them a bit more satisfaction on completion and also convince them  that we are not lightweights when it comes &lt;br /&gt;
    to cryptography.  Furthermore, if anyone did want to write a story about it, it&#039;s more  interesting this way  &lt;br /&gt;
    &lt;br /&gt;
    Of course, it is entirely possible that making the puzzle harder  will  put people off, which is clearly not the goal. However,&lt;br /&gt;
    it will be cracked by *someone* in short order, and the answer and  instructions  will then be put on the web for all to see.&lt;br /&gt;
    Success!   &lt;br /&gt;
    &lt;br /&gt;
    &lt;br /&gt;
    xxxx&lt;br /&gt;
    &lt;br /&gt;
    &lt;br /&gt;
    On 4 Mar 2004, at 16:32, xxxx wrote: &lt;br /&gt;
    &lt;br /&gt;
    Here&#039;s a first stab at text for the ad that will be going into the press over next week or so. I&#039;m planning to put it into &lt;br /&gt;
    Marketing Week and then play it by ear after that. &lt;br /&gt;
    &lt;br /&gt;
    If anyone has any suggestions or improvements then give me a shout asap since we&#039;re hoping to get this finished by midday on &lt;br /&gt;
    Monday. Might be nice to hide a deeper clue in there somewhere as well.  Any  suggestions? Perhaps we could very subtly highlight&lt;br /&gt;
    some of  the  letters (tiny dot above or below) to spell out a new message.  Or we  could partially hide the &#039;I can see you&#039;&lt;br /&gt;
    Braille text  somewhere  within the design around the edge of the text? Not very imaginative though! &lt;br /&gt;
    &lt;br /&gt;
    I currently think that the best plan would be for the first  sentence  to be unencrypted to hook people&#039;s interest and then&lt;br /&gt;
    encode the rest of the text via a caesar shift (including the web  address  obviously!) &lt;br /&gt;
    With a bit of luck it should get picked up and commented on by the   mainstream press.&lt;br /&gt;
    &lt;br /&gt;
    Cheers &lt;br /&gt;
    &lt;br /&gt;
    xxxx&lt;/div&gt;</summary>
		<author><name>Jay</name></author>
	</entry>
	<entry>
		<id>https://perplexcitywiki.com/w/index.php?title=Dinah_Autoresponse&amp;diff=495</id>
		<title>Dinah Autoresponse</title>
		<link rel="alternate" type="text/html" href="https://perplexcitywiki.com/w/index.php?title=Dinah_Autoresponse&amp;diff=495"/>
		<updated>2005-01-05T01:30:21Z</updated>

		<summary type="html">&lt;p&gt;Jay: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This text was received after someone dropped a email to the dinah@projectsyzygy.com address (from the [[Marketing Weekly]]). Recivied a autoresponse back:&lt;br /&gt;
&lt;br /&gt;
    On 5 Mar 2004, at 00:29, xxxx wrote: &lt;br /&gt;
    &lt;br /&gt;
    I don&#039;t think I have anything more to add, except for the requisite  shout-outs to the immersive fiction community all over the &lt;br /&gt;
    web and  around the world (you know who you are). Anyone reading this should  know that it&#039;s going to get a lot harder and a lot&lt;br /&gt;
    more fun.  You ain&#039;t seen nothing yet. &lt;br /&gt;
    &lt;br /&gt;
    One last thing - it all begins with AADAA... &lt;br /&gt;
    &lt;br /&gt;
    xxxx&lt;br /&gt;
    &lt;br /&gt;
    &lt;br /&gt;
    &lt;br /&gt;
    On 5 Mar 2004, at 00:13, xxxx wrote: &lt;br /&gt;
    &lt;br /&gt;
    What a cool idea.  I love it.   All we&#039;d need to do is sanitise our email exchange by removing reference to things like xxxx and&lt;br /&gt;
    then put it online somewhere.  This could be the last email of our exchange we publish.&lt;br /&gt;
    &lt;br /&gt;
    Unless of course you follow this one with a witty reply that our  hard-core cryptographer friends would enjoy ;)&lt;br /&gt;
    &lt;br /&gt;
    xxxx&lt;br /&gt;
    &lt;br /&gt;
    &lt;br /&gt;
    &lt;br /&gt;
    On 4 Mar 2004, at 23:58, xxxx wrote: &lt;br /&gt;
    &lt;br /&gt;
    Actually, yeah, I think you are probably right. As long as the puzzle   isn&#039;t *ridiculously* easy, then people aren&#039;t going to&lt;br /&gt;
    think worse  of  it (especially if you put &#039;Easy wasn&#039;t it?&#039; as a more difficult  one!).  Simple substitution is a nice way to go. &lt;br /&gt;
    &lt;br /&gt;
    Now I&#039;m wondering what sort of code to use for the &#039;easy wasn&#039;t it&#039;   thing...  &lt;br /&gt;
    &lt;br /&gt;
    It occurred to me this evening that a nice reward for ultra-hardcore   cryptographers would be to see this exchange of emails - &lt;br /&gt;
    it wouldn&#039;t   actually reveal anything at all about xxxx, and they&#039;d probably   appreciate the thought that&#039;s gone into the ad&lt;br /&gt;
    puzzle. Perhaps we  could  encrypt a key in the ad that would unlock these emails on the  web  somewhere. Or maybe not. Just &lt;br /&gt;
    another random idea  &lt;br /&gt;
    &lt;br /&gt;
    xxxx &lt;br /&gt;
    &lt;br /&gt;
    &lt;br /&gt;
    &lt;br /&gt;
    On 4 Mar 2004, at 23:48, xxxx wrote: &lt;br /&gt;
    &lt;br /&gt;
    Fair point. I&#039;ve been thinking about this a lot this evening. It&#039;s a   tricky balance we&#039;re trying to strike. &lt;br /&gt;
    &lt;br /&gt;
    The code at the moment is laughably easy to crack but that&#039;s the   point. I think 99% of people reading the ad will  feel pretty&lt;br /&gt;
    pleased with themselves for cracking a Caesar  shift or  simple substitution cipher. The image I have is of people  stumbling&lt;br /&gt;
    across our ad while flicking through a stack of job ads  in a coffee  shop. They&#039;ll be intrigued by it but unless they have a  &lt;br /&gt;
    hook to start  solving it quickly I think they&#039;ll give up and  probably won&#039;t give it  another thought. &lt;br /&gt;
    &lt;br /&gt;
    Alternatively if they immediately see a way in and manage to solve  it  on the back of a napkin within five or ten minutes then &lt;br /&gt;
    I think  they&#039;d  be very likely to check out the site and more importantly  mention it  to other people. &lt;br /&gt;
    &lt;br /&gt;
    In hindsight a simple substitution cipher probably makes more sense   than a Caesar shift - particularly if we leave the web&lt;br /&gt;
    address  format  as it is. This provides the easy way in to give the average  person a  foothold of four letters. &lt;br /&gt;
    &lt;br /&gt;
    It&#039;ll be a different matter when the game is live and people are xxxx but in this instance I think a Vigenere cipher would require&lt;br /&gt;
    too much effort for the average  person.  Obviously we wouldn&#039;t want to recruit anyone for the  full-time team  who&#039;d struggle to&lt;br /&gt;
    decode a Vigenere cipher but  this is a great  opportunity to get a lot of people chatting about  the concept and the  site itself.&lt;br /&gt;
    If the puzzle is too complex then  we lose all that and  the fact we gain an average of higher quality  submissions probably&lt;br /&gt;
    doesn&#039;t offset it. &lt;br /&gt;
    &lt;br /&gt;
    You&#039;re right in that we don&#039;t want to look like lightweight puzzle   designers so a way around this might be to hide a much more&lt;br /&gt;
    complex   code in the background that acknowledges the very important but tiny minority of ultra smart folks. Perhaps something &lt;br /&gt;
    as simple as &amp;quot;Easy wasn&#039;t it?&amp;quot; &lt;br /&gt;
    &lt;br /&gt;
    Any thoughts?? &lt;br /&gt;
    &lt;br /&gt;
    Cheers &lt;br /&gt;
    &lt;br /&gt;
    xxxx&lt;br /&gt;
    &lt;br /&gt;
    &lt;br /&gt;
    &lt;br /&gt;
    &lt;br /&gt;
    On 4 Mar 2004, at 18:38, xxxx wrote: &lt;br /&gt;
    &lt;br /&gt;
    Hi all, &lt;br /&gt;
    &lt;br /&gt;
    I think the text of the ad is perfect, but I have some comments on other aspects. &lt;br /&gt;
    &lt;br /&gt;
    Firstly, I think a Caesar shift is too easy - I mean, even I could   figure that one out! If people are interested in the ad, then&lt;br /&gt;
    they&#039;ll  be willing to put at least a few minutes work into it -  and if  they&#039;re not interested in the ad, it won&#039;t be because &lt;br /&gt;
    the cryptosystem is too hard, it&#039;ll be because it just looks like   gibberish. So I don&#039;t feel there&#039;s anything wrong with &lt;br /&gt;
    knocking it  up  a notch and using, say, a simple substitution cipher. These are   easily broken using frequency analysis or &lt;br /&gt;
    brute force, but it&#039;s a   step up from Caesar. &lt;br /&gt;
    &lt;br /&gt;
    Another possibility is using a Vigenere Cipher, which is essentially a Caesar cipher done twice, using a keyword to determine the&lt;br /&gt;
    shift.  It&#039;s much more difficult to brute force without the keyword and very  very difficult for short texts, which  obviously &lt;br /&gt;
    this one is, so we  should make the keyword available. A possible scenario would be to encode the majority of the text in a &lt;br /&gt;
    Vigenere Cipher (which is immune  to frequency analysis) and encode  the keyword (written in Braille or  morse code or baudot) &lt;br /&gt;
    with a  simple substitution cipher or something  similar.&lt;br /&gt;
    &lt;br /&gt;
    Whichever system is used, it would be a mistake to write out the  web  address in the usual &#039;http://www....com&#039; format, simply&lt;br /&gt;
    because it&#039;d  be very recognisable and thus provide an easy  shortcut to crack the  puzzle (and that would be no fun for  anyone).&lt;br /&gt;
    To be totally safe, I  would write it out as &#039;visit  projectsyzygy dot com&#039; so there isn&#039;t  any strange punctuation to  give the&lt;br /&gt;
    game away. &lt;br /&gt;
    &lt;br /&gt;
    So - if you went for the Vigenere route, here is how I would do it   (and obviously there are many other ways, many of which are&lt;br /&gt;
    undoubtedly better): &lt;br /&gt;
    &lt;br /&gt;
    1. In a corner or on the border of the ad, the phrase &#039;You&#039;re  always  a day away&#039; is written in morse or braille or baudot.&lt;br /&gt;
    Optionally, it  is encoded via a simple substitution cipher, or  maybe just a Caesar  shift. &lt;br /&gt;
    &lt;br /&gt;
    2. This phrase is obviously from the song &#039;Tomorrow&#039; in the movie   &#039;Annie&#039;. Thus the keyword is &#039;Tomorrow&#039; - it&#039;s not hard to&lt;br /&gt;
    figure out. &lt;br /&gt;
    &lt;br /&gt;
    3. From there, if you recognise that the main text is encoded in   Vigenere, it is trivial to decode it using the keyword. &lt;br /&gt;
    &lt;br /&gt;
    You could always highlight some of the letters in the text and use   them as a keyword for a future puzzle on the web - we &lt;br /&gt;
    wouldn&#039;t even   need to decide on them beforehand, we could just design the future puzzle around them. &lt;br /&gt;
    &lt;br /&gt;
    My reasoning for making the puzzle a bit harder and more  circuituous is because it involves the &#039;player&#039; a little more and&lt;br /&gt;
    thus will give  them a bit more satisfaction on completion and also convince them  that we are not lightweights when it comes &lt;br /&gt;
    to cryptography.  Furthermore, if anyone did want to write a story about it, it&#039;s more  interesting this way  &lt;br /&gt;
    &lt;br /&gt;
    Of course, it is entirely possible that making the puzzle harder  will  put people off, which is clearly not the goal. However,&lt;br /&gt;
    it will be cracked by *someone* in short order, and the answer and  instructions  will then be put on the web for all to see.&lt;br /&gt;
    Success!   &lt;br /&gt;
    &lt;br /&gt;
    &lt;br /&gt;
    xxxx&lt;br /&gt;
    &lt;br /&gt;
    &lt;br /&gt;
    On 4 Mar 2004, at 16:32, xxxx wrote: &lt;br /&gt;
    &lt;br /&gt;
    Here&#039;s a first stab at text for the ad that will be going into the press over next week or so. I&#039;m planning to put it into &lt;br /&gt;
    Marketing Week and then play it by ear after that. &lt;br /&gt;
    &lt;br /&gt;
    If anyone has any suggestions or improvements then give me a shout asap since we&#039;re hoping to get this finished by midday on &lt;br /&gt;
    Monday. Might be nice to hide a deeper clue in there somewhere as well.  Any  suggestions? Perhaps we could very subtly highlight&lt;br /&gt;
    some of  the  letters (tiny dot above or below) to spell out a new message.  Or we  could partially hide the &#039;I can see you&#039;&lt;br /&gt;
    Braille text  somewhere  within the design around the edge of the text? Not very imaginative though! &lt;br /&gt;
    &lt;br /&gt;
    I currently think that the best plan would be for the first  sentence  to be unencrypted to hook people&#039;s interest and then&lt;br /&gt;
    encode the rest of the text via a caesar shift (including the web  address  obviously!) &lt;br /&gt;
    With a bit of luck it should get picked up and commented on by the   mainstream press.&lt;br /&gt;
    &lt;br /&gt;
    Cheers &lt;br /&gt;
    &lt;br /&gt;
    xxxx&lt;/div&gt;</summary>
		<author><name>Jay</name></author>
	</entry>
	<entry>
		<id>https://perplexcitywiki.com/w/index.php?title=Gatehouse_12&amp;diff=1393</id>
		<title>Gatehouse 12</title>
		<link rel="alternate" type="text/html" href="https://perplexcitywiki.com/w/index.php?title=Gatehouse_12&amp;diff=1393"/>
		<updated>2004-12-12T23:14:21Z</updated>

		<summary type="html">&lt;p&gt;Jay: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===History===&lt;br /&gt;
&lt;br /&gt;
Gatehouse 12 is described on the back of the [[Perplex City Postcard]]. Seems like a vistors entrance into Perplex City Academy.&lt;/div&gt;</summary>
		<author><name>Jay</name></author>
	</entry>
	<entry>
		<id>https://perplexcitywiki.com/w/index.php?title=Gatehouse_12&amp;diff=282</id>
		<title>Gatehouse 12</title>
		<link rel="alternate" type="text/html" href="https://perplexcitywiki.com/w/index.php?title=Gatehouse_12&amp;diff=282"/>
		<updated>2004-12-12T23:14:08Z</updated>

		<summary type="html">&lt;p&gt;Jay: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===History===&lt;br /&gt;
&lt;br /&gt;
Gatehouse 14 is described on the back of the [[Perplex City Postcard]]. Seems like a vistors entrance into Perplex City Academy.&lt;/div&gt;</summary>
		<author><name>Jay</name></author>
	</entry>
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