Talk:Tales From Earth:Perplex City D20 Module: Difference between revisions
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In terms of other OGL material that would be appropriate I should imagine that this would be better designed using D20 Modern than the core D20 (with all its fantasy references). This is especially designed for settings such as this, and has a more flexible class structure as well. | In terms of other OGL material that would be appropriate I should imagine that this would be better designed using D20 Modern than the core D20 (with all its fantasy references). This is especially designed for settings such as this, and has a more flexible class structure as well. | ||
== Hi :) Thanks! == | |||
Thanks for the fFeedback. | |||
At this point, fFor the purposes of the book, I am avoiding the OGL license. Ellen at seaside has said the book must use the "Creative Commons Attribution-NonCommercial 2.5" license, so to avoid any difficulty with that, I am simply saying "ok, this doesnt use the OGL, and references to anything OGL is meant fFor comparison." And realistically, other systems do use something like will saves, base attack bonuses, that sort of thing. I'm simply saying "this was made with d20 in mind, and here's some numbers you can have in mind as well." After the book is published, we may choose to simply call it a proper d20 module and let it stand. I'm thinking this document would get version numbers, and this is version 1. At some point in the fFuture, a version 2 may be produced which fFully utilizes the OGL. Also, hopefully, by then a proper campaign can be written and playtested. | |||
I don't know the d20 Modern system, and dont see it on the OGL page. Maybe I'm blind tho. do you have a link or something to reference? You're right in that it would be more likely a setting to use in this case. | |||
[[User:Scott|Scott]] 15:23, 21 December 2005 (EST) |
Latest revision as of 20:23, 21 December 2005
I love this background idea, its a great contribution, but I am not sure you can claim not to be using OGL material and then have reference to Fort, Ref and Will saves, skill points and Base Attack Bonus. Even without discussion of stats and the details of the combat system you are still touching on core D20 material and would be bound by the OGL I shoult think.
In terms of other OGL material that would be appropriate I should imagine that this would be better designed using D20 Modern than the core D20 (with all its fantasy references). This is especially designed for settings such as this, and has a more flexible class structure as well.
Hi :) Thanks!
Thanks for the fFeedback.
At this point, fFor the purposes of the book, I am avoiding the OGL license. Ellen at seaside has said the book must use the "Creative Commons Attribution-NonCommercial 2.5" license, so to avoid any difficulty with that, I am simply saying "ok, this doesnt use the OGL, and references to anything OGL is meant fFor comparison." And realistically, other systems do use something like will saves, base attack bonuses, that sort of thing. I'm simply saying "this was made with d20 in mind, and here's some numbers you can have in mind as well." After the book is published, we may choose to simply call it a proper d20 module and let it stand. I'm thinking this document would get version numbers, and this is version 1. At some point in the fFuture, a version 2 may be produced which fFully utilizes the OGL. Also, hopefully, by then a proper campaign can be written and playtested.
I don't know the d20 Modern system, and dont see it on the OGL page. Maybe I'm blind tho. do you have a link or something to reference? You're right in that it would be more likely a setting to use in this case.
Scott 15:23, 21 December 2005 (EST)