Puzzle card symbols: Difference between revisions

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(→‎Wave 4 Meta Information: updated to show current stuff, moving individual cards into their own section.)
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==Playing Cards and Large Letters==
== Prime Number Cards: Playing Cards and Large Letters==
Each card with a playing symbol also has part of a letter faintly printed over the card in a slab-serif font, and it's anticipated that arranging all the playing symbol cards in order will eventually depict the whole message. All symbols appear on cards with prime numbers.  54 Prime numbers under 256 are as follows:
Each card with a playing symbol also has part of a letter faintly printed over the card in a slab-serif font, and it's anticipated that arranging all the playing symbol cards in order will eventually depict the whole message. All symbols appear on cards with prime numbers.  54 Prime numbers under 256 are as follows:


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This appears to be correct, tho pieces are missing, and it doesnt make an awful lot of sense at the moment.


:'''/IST/OLE/THE/CUB/EHE/LPM/ECO/MBE/DTH/UND/ERC/LAP/.../'''
The message reads:
 
:'''I stole [[the Cube]].  Help me.  [[Combed Thunderclap]].'''
The apparent message reads:
:'''I stole [[the Cube]].  Help me.  Combed Thunderclap.'''


This message along with other hints lead us to [http://perplexcityacademy.com/libraryofbabel/ Library of Babel subdirectory].  [[Combed Thunderclap]] has used that site  to communicate with us in a few flash updates.


== Wave 4 Meta Information ==
== Wave 4 Meta Information ==

Revision as of 21:37, 20 November 2006

General

Some of the Puzzle Cards have faint playing card symbols, risk soldiers, dice, number strings, and obscure shapes on them.


Prime Number Cards: Playing Cards and Large Letters

Each card with a playing symbol also has part of a letter faintly printed over the card in a slab-serif font, and it's anticipated that arranging all the playing symbol cards in order will eventually depict the whole message. All symbols appear on cards with prime numbers. 54 Prime numbers under 256 are as follows:

2 3 5 7 11 13 17 19 23 29 31 37 41 43 47 53 59 61 67 71 73 79 83 89 97 101 103 107 109 113 127 131 137 139 149 151 157 163 167 173 179 181 191 193 197 199 211 223 227 229 233 239 241 251

See: List of Playing Cards for a plain list.

Chart of cards with letters

Note the groupings of playing card symbols goes Club-Diamond-Heart-Spade, from Ace to 2 (ace high), forming 13 sets of 3 letters.

Letters-on-the-cards-thumb.jpg
Clubs Diamonds Hearts Spades
Ace 211 083 151 017
I S T
K 113 053 173 023
O L E
Q 011 137 149 059
T H E
J 019 107 251 043
C U B
10 079 181 179 241
E H E
9 047 041 109 139
L P M
8 089 013 073 002
E C O
7 003 029 005 031
M B E
6 007 037 067 071
D T H
5 061 097 127 101
U N D
4 103 131 163 167
E R C
3 193 157 197 191
L A P
2 199 227 229 233
- - -
Jkr 223 239


The message reads:

I stole the Cube. Help me. Combed Thunderclap.

This message along with other hints lead us to Library of Babel subdirectory. Combed Thunderclap has used that site to communicate with us in a few flash updates.

Wave 4 Meta Information

Note: Updated as of November 20th and should be current. Please see Perplexorum or alternatively http://forums.unfiction.com/forums/viewtopic.php?t=16138 for more discussion

Card Upright Number Reversed Number Shape Risk Char Red Dice Blue Dice Notes
Season 1 Card #029 - Beware the Puzzle Monsters 1-14443432.5-3 3-232.52.51.5-1 029shape.png       Card also contains playing card symbol.
Season 1 Card #040 - Baby On Board 2-11444414412-3 1-1144144414432.5-4 040.png 2 Infantry Red: 5, 4, 3 Blue: 4, 3 Attacker wins. Defender loses two armies. Shape is contained within the side of the elephant.
Season 1 Card #058 - Breaking And Entering 2-21122214-4 4-23232.534334-1 None 1 Cavalry Red: 6, 3, 1 Blue: 6, 4 This card and card 60 overlay each other to create one set of red/blue dice and 1 cavalry figure. Defender wins. Attacker loses two armies.
Season 1 Card #060 - Celebration 1-414141414144144441-1 4-44444444111111111114-3 None 1 Cavalry Red: 6, 3, 1 Blue: 6, 4 This card and card 58 overlay each other to create one set of red/blue dice and 1 cavalry figure. Defender wins. Attacker loses two armies
Season 1 Card #063 - The Next Generation 3-34-1 2-414441141-1 063shape.png        
Season 1 Card #090 - Also Known As 4-4444444443.5-1 3-433333334-2 None 3 Infantry Red: 4, 4, 3 Blue: 6, 3 Attacker and defender lose an army each.
Season 1 Card #094 - Prime Rhyme Crime 2-4111111441-2 1-1114112321-1 094shape.png       Numbers are vertical.
Season 1 Card #096 - Castle in The Sky 1-222233332-4 3-44411414441444112.5-4 096shape.png        
Season 1 Card #136 - Bling Bunny 3-2333234-1 4-143334-3 136shape.png       Numbers are vertical.
Season 1 Card #156 - Going Dotty 2-111221111112-4 2-2232-4 None       Numbers are vertical. This card has writing revealed under a black light. See below.
Season 1 Card #188 - Hybridization 4-11122221412234-2 2-21121111221-4 188shape.png       Numbers are across from each other in one line.
Season 1 Card #191 - My Dear Watson 2-11444444444411111111444-2 1-344411444443-1 191shape.png        
Season 1 Card #192 - Pronunciation 3-3333322333332-4 1-444444114411112-1 192shape.png        
Season 1 Card #203 - Ecliptic 4-33223333234-4 3-11144144144443-3 None       Numbers are vertical.
Season 1 Card #218 - The World 2-4444433333323-2 1-44334-3 218shape.png        
Season 1 Card #222 - Instigator 4-1414411122-2 3-34433333432-4 222shape.jpg       Numbers are vertical.
Season 1 Card #235 - Circuitous 1-4444444434444444444443-4 4-222233332222.5-1 235shape.png        
Season 1 Card #236 - Swarms 4-4333223323-3 3-2112223-2 None        
Season 1 Card #237 - Roaming Identity 3-3333334433334-1 2-1222323-2 237shape.png       Numbers are vertical. This card has micro-printing on it: "otpaaworldtdnia 1.56.29".
Season 1 Card #250 - Manoeuvers 4-3322333333333332-1 1-343-2 250shape.png       The number string 1-343-2 is in a bold font.
Season 1 Card #253 - Sightseeing 1-1111211112-4 2-111114441114114-1 253shape.png        



Observations

  • Numbers range from 1-4, including 1.5, 2.5, and 3.5.
  • There are a total of 42 numbers.
  • There are 42 territories in Risk.
  • There are 11 numbers that start with "1-" and "2-" each, and 10 numbers that start with "3-" and "4-".
  • In a 4-player game of Risk, two players start with 11 territories and two start with 10 territories.
  • See the Number String Analysis page for further statistical, uh, analysis.

Speculations

  • The Start Numbers, or those before the first dash character, identify a player.
  • The Middle Numbers, or those between the dashes, could represent a path, where 1=South, 2=West, 3=North, 4=East.
  • The Middle Numbers could represent conquests on a Risk map.
  • The End Numbers, or those after the second dash, could identify a player who ends up in control of a territory in Risk. There are 9 numbers that end in "2"; there are 9 regions in North America on a Risk board. There are 7 that end in "3"; there are 7 regions in Risk's Europe. There are 12 numbers that end in "4"; there are 12 regions in Risk's Asia. There are 14 that end in "1"; there are 14 regions in Risk's South America, Africa, and Australia continents combined.

Further Work

PerplexHero put the following shape together by joining the various map pieces together in card order. See the original post for a zip file containing a hi-res version.

|Map1.jpg


Card cat title.jpg Please see Brian Enigma's impressive Card Catalog for a sorted, comprehensive listing of cards.