Sente Kiteway: Difference between revisions

From Perplex City Wiki
Jump to navigationJump to search
(scarlett)
Line 16: Line 16:
* The root meaning of Sente is "playing first" (having the initiative). A player has sente if it is their turn and they do not have to answer their opponent's last move. Thus, a player who has sente can decide where to play next. Accordingly derives from the game "[http://en.wikipedia.org/wiki/Go_%28board_game%29 Go]".
* The root meaning of Sente is "playing first" (having the initiative). A player has sente if it is their turn and they do not have to answer their opponent's last move. Thus, a player who has sente can decide where to play next. Accordingly derives from the game "[http://en.wikipedia.org/wiki/Go_%28board_game%29 Go]".
* Opinion of the [[Perplexcitysentinel.com|Perplex City Sentinel]] is that Sente should be removed as the master of the [[Perplex City Academy]] (article available [http://www.perplexcitysentinel.com/archives/2005/03/sente_kiteway_s.html here])
* Opinion of the [[Perplexcitysentinel.com|Perplex City Sentinel]] is that Sente should be removed as the master of the [[Perplex City Academy]] (article available [http://www.perplexcitysentinel.com/archives/2005/03/sente_kiteway_s.html here])
* Has (at least) two daughters; one is named [[Scarlett Kiteway|Scarlett]].


===Images===
===Images===

Revision as of 01:00, 2 April 2005

References


What's Known

  • Sente is the Master of the Perplex City Academy.
  • Sente is also mentioned as "S"
  • The root meaning of Sente is "playing first" (having the initiative). A player has sente if it is their turn and they do not have to answer their opponent's last move. Thus, a player who has sente can decide where to play next. Accordingly derives from the game "Go".
  • Opinion of the Perplex City Sentinel is that Sente should be removed as the master of the Perplex City Academy (article available here)
  • Has (at least) two daughters; one is named Scarlett.

Images

Sente Kiteway