Operation Bayonet Transcript: Difference between revisions

From Perplex City Wiki
Jump to navigationJump to search
(text transcript)
 
No edit summary
 
(2 intermediate revisions by one other user not shown)
Line 1: Line 1:
{{Season1}}
{{spoiler}}
{{spoiler}}


Line 5: Line 7:
[[Cubehunters]] were able to communicate with the operation via a [http://events.perplexcity.com/gateway/commsinterface/ web-based interface].  This interface allowed text, audio, and video data to be transferred, and could also connect to other systems.  What follows is a transcript of events as seen by the [[Cubehunters]] via this interface on the night of 30-JAN-07.
[[Cubehunters]] were able to communicate with the operation via a [http://events.perplexcity.com/gateway/commsinterface/ web-based interface].  This interface allowed text, audio, and video data to be transferred, and could also connect to other systems.  What follows is a transcript of events as seen by the [[Cubehunters]] via this interface on the night of 30-JAN-07.


<nowiki>
==Transcript==
[19:15] K: Are the mics live? Is this picking up?
 
[19:25] V: I'm reading you.
[19:15] K ([[Kurt]]): Are the mics live? Is this picking up?<br />
[19:26] K: To everyone on Earth, this is a one-way link only.
[19:25] V ([[Violet]]): I'm reading you.<br />
[19:26] K: I can read all of you fine.
[19:26] K: To everyone on Earth, this is a one-way link only.<br />
[19:26] K: I'm using the same voice recognition system I've used in the past.  That'll let me communicate with you guys in real time.  The PCI - the Police Communications Interface - also lets me send audio and video to you.  We're trying to keep those transmissions down to a minimum so they aren't picked up by the Third
[19:26] K: I can read all of you fine.<br />
[19:27] K: the Third Power, but it should be OK to use it on occasion.  You can also send text to me using the PCI.
[19:26] K: I'm using the same voice recognition system I've used in the past.  That'll let me communicate with you guys in real time.  The PCI - the Police Communications Interface - also lets me send audio and video to you.  We're trying to keep those transmissions down to a minimum so they aren't picked up by the Third<br />
[19:28] K: The other cool thing about the PCI - even though it's a bloated, kludgy piece of police software - is that it can interface you directly with other systems.  So if I come across some system or lock that I need you guys to help solve, you can do it directly from here.
[19:27] K: the [[Third Power]], but it should be OK to use it on occasion.  You can also send text to me using the PCI.<br />
[19:28] K: Okay. We're under the Point - with an extra passenger, for reasons too odd to go into right now.
[19:28] K: The other cool thing about the PCI - even though it's a bloated, kludgy piece of police software - is that it can interface you directly with other systems.  So if I come across some system or lock that I need you guys to help solve, you can do it directly from here.<br />
[19:28] K: Caine's tagging along.
[19:28] K: Okay. We're under the Point - with an extra passenger, for reasons too odd to go into right now.<br />
[19:28] V: He hasn't got a mic though - his key's not secure so it's been confiscated.
[19:28] K: [[Caine|Caine's]] tagging along.<br />
[19:29] V: I think, 'confiscated' with extreme prejudice.  He's not too happy.
[19:28] V: He hasn't got a mic though - his key's not secure so it's been confiscated.<br />
[19:29] K: We're going to need you to be alert and quick.  Time is going to be tight.  So is security round here.
[19:29] V: I think, 'confiscated' with extreme prejudice.  He's not too happy.<br />
[19:29] K: Nice outfit.
[19:29] K: We're going to need you to be alert and quick.  Time is going to be tight.  So is security round here.<br />
[19:30] V: What, this retina-reader-proof-mask? Just some old thing I threw on this morning.
[19:29] K: Nice outfit.<br />
[19:30] V: It's too late to go to the bathroom now, isn't it?
[19:30] V: What, this retina-reader-proof-mask? Just some old thing I threw on this morning.<br />
[19:30] K: Caine - shut up.
[19:30] V: It's too late to go to the bathroom now, isn't it?<br />
[19:30] V: Yes, please do.
[19:30] K: Caine - shut up.<br />
[19:31] K: Ok, first mission is to get into Ascendancy Point.  We're currently at the subway station service areas.
[19:30] V: Yes, please do.<br />
[19:31] K: Now read carefully, because this is important.  If you miss anything, you can read back in the history.
[19:31] K: Ok, first mission is to get into [[Ascendancy Point]].  We're currently at the [[subway|subway station service areas]].<br />
[19:32] K: We have to clear the subway platform of passengers, so we can get into the service areas easily.
[19:31] K: Now read carefully, because this is important.  If you miss anything, you can read back in the history.<br />
[19:32] K: The problem is that we can't just clear it the easy way, by saying this is a police operation - the Third Power would hear about it, plus this is a dark project - we're doing it unofficially.
[19:32] K: We have to clear the subway platform of passengers, so we can get into the service areas easily.<br />
[19:32] K: So we're going to be a bit clever about it.  See, the system that runs this subway station will automatically shut down the ticket turnstiles if it thinks the platform is too crowded.
[19:32] K: The problem is that we can't just clear it the easy way, by saying this is a police operation - the Third Power would hear about it, plus this is a dark project - we're doing it unofficially.<br />
[19:33] K: The way it decides this is based on the number of people who pass through the turnstiles in a certain amount of time.
[19:32] K: So we're going to be a bit clever about it.  See, the system that runs this subway station will automatically shut down the ticket turnstiles if it thinks the platform is too crowded.<br />
[19:33] K: So we're going to be a bit clever about it.  See, the system that runs this subway station will automatically shut down the ticket turnstiles if it thinks the platform is too crowded. '''(Note: not a typo - this line repeated)'''
[19:33] K: The way it decides this is based on the number of people who pass through the turnstiles in a certain amount of time.<br />
[19:34] K: The way it decides this is based on the number of people who pass through the turnstiles in a certain amount of time. '''(Note: not a typo - this line repeated)'''
[19:33] K: So we're going to be a bit clever about it.  See, the system that runs this subway station will automatically shut down the ticket turnstiles if it thinks the platform is too crowded. '''(Note: not a typo - this line repeated)'''<br />
[19:34] K: What we're going to do is fool the turnstiles into thinking a lot of people have passed through.  Fooling the sensors is not that difficult, but the problem is we have to do it several hundred times in a very short period of time.
[19:34] K: The way it decides this is based on the number of people who pass through the turnstiles in a certain amount of time. '''(Note: not a typo - this line repeated)'''<br />
[19:34] K: To trip a sensor, you have to correctly 'guess' a six digit code.  Each digit goes from 1 to 4.
[19:34] K: What we're going to do is fool the turnstiles into thinking a lot of people have passed through.  Fooling the sensors is not that difficult, but the problem is we have to do it several hundred times in a very short period of time.<br />
[19:35] K: I've done the hard part and put the sensors into debug mode, so it'll tell you how many digits you have in the correct position (green), and how many digits you have in the incorrect position (orange).
[19:34] K: To trip a sensor, you have to correctly 'guess' a six digit code.  Each digit goes from 1 to 4.<br />
[19:35] K: [betterwatchit] Why not have everyone in the raid go through a different turnstile? - because that's a stupid idea
[19:35] K: I've done the hard part and put the sensors into debug mode, so it'll tell you how many digits you have in the correct position (green), and how many digits you have in the incorrect position (orange).<br />
[19:36] K: You get twelve guesses - if you take any more, it'll reset and you'll have to try again with a new code.  Think fast! We're in position.  You're up.
[19:35] K: [betterwatchit] Why not have everyone in the raid go through a different turnstile? - because that's a stupid idea<br />
[19:37] K: You have to click the flashing button on the map to the right to gain access to the subway turnstiles system
[19:36] K: You get twelve guesses - if you take any more, it'll reset and you'll have to try again with a new code.  Think fast! We're in position.  You're up.<br />
[19:38] K: Guys, when you get the code, you have to type it into the grey box that pops up, not this window.
[19:37] K: You have to click the flashing button on the map to the right to gain access to the subway turnstiles system<br />
[19:39] K: Okay, we have 3 minutes to do this in.  So far, only 12 correct attemps have been made.  Let's move!
[19:38] K: Guys, when you get the code, you have to type it into the grey box that pops up, not this window.<br />
[19:41] K: Doing well, guys.
[19:39] K: Okay, we have 3 minutes to do this in.  So far, only 12 correct attemps have been made.  Let's move!<br />
***AUDIO FILE 1***
[19:41] K: Doing well, guys.<br />
[19:42] K: 3 minutes are up
 
***IMAGE FILE: SUBWAY***
:::AUDIO FILE 1
[19:42] K: Relaying audio
 
***AUDIO FILE 2***
[19:42] K: 3 minutes are up<br />
[19:43] K: We got enough passengers registered, the platform's shutting down
 
***AUDIO FILE 3***
:::IMAGE FILE: SUBWAY
[19:44] K: Nice work.  We're in.
 
[19:44] K: We're going to split up.
[19:42] K: Relaying audio<br />
[19:44] K: I'm going with Fitch to access the security hardware.  Fitch wants to keep an eye on Caine, so he's coming with us.
 
[19:44] V: ANd I'm going with Frye to the basement level - just above where we are now.  We're going to lay charges to destroy the electrical station.
:::AUDIO FILE 2
[19:44] V: If everything goes according to plan, we'll meet up when we've both completed our tasks.
 
[19:44] K: See you at the lifts.
[19:43] K: We got enough passengers registered, the platform's shutting down<br />
[19:44] By the way guys, that's not what I sound like.  That's mostly Fitch coming from the audio.
 
[19:45] V: Good luck.
:::AUDIO FILE 3
***AUDIO FILE 4***
 
***Image 2: tunnel***
[19:44] K: Nice work.  We're in.<br />
***AUDIO FILE 5***
[19:44] K: We're going to split up.<br />
[19:47] V: We're just at the electrical station now.
[19:44] K: I'm going with [[Fitch]] to access the security hardware.  Fitch wants to keep an eye on Caine, so he's coming with us.<br />
***AUDIO FILE 6***
[19:44] V: ANd I'm going with Frye to the basement level - just above where we are now.  We're going to lay charges to destroy the electrical station.<br />
[19:48] K: I'll hook up Harrison's CCTV feed now.
[19:44] V: If everything goes according to plan, we'll meet up when we've both completed our tasks.<br />
***VIDEO FEED 1***
[19:44] K: See you at the lifts.<br />
***VIDEO FEED 2***
[19:44] By the way guys, that's not what I sound like.  That's mostly Fitch coming from the audio.<br />
[19:49] V: Take a look at the videos to see if you can figure out how regular the patrols are, and what the pin number is.  You're seeing from *two* different cameras here.
[19:45] V: Good luck.<br />
[19:51] V: Hurry up, we haven't got a lot of time.  It's an eight digit string, we think.
 
[19:53] V: Any news on the patrol pattern? When's the guard away from the door?
:::AUDIO FILE 4
[19:55] V: The video shows the pin code being typed in twice - I think the second time is clearer.
 
[19:56] V: Got it.  Thanks, Cassandra - it's 74293816.  Helena agrees. We need the walk sequence now.
:::Image 2: tunnel
[19:56] V: Compre the two videos - when is the door unguarded?
 
[19:57] K: I know there are problems with the video guys, sorry.  There's a lot of load on this connection and I don't have good bandwidth here.
:::AUDIO FILE 5
[19:58] V: [Chamelaeon] The guard enters the camera and leaves 15s later... then he re-enters roughly 30s after that
 
[19:58] V: Good work - we're heading in quickly.
[19:47] V: We're just at the electrical station now.<br />
***AUDIO FILE 7***
 
[20:00] V: We're starting work here now.  I'm going to go quiet while you talk to Kurt.
:::AUDIO FILE 6
***AUDIO FILE 8***
 
[20:00] V: And there will be no nekkidness.
[19:48] K: I'll hook up [[Harrison|Harrison's]] CCTV feed now.<br />
[20:01] K: Group A here.  That's me, Fitch (the military guy) and Caine.  We're getting near to the network room.  Here's how it's going to work - the room has a guard that patrols around outside it.  We can sneak past him easily, but it's also got an iris scanner that's only coded to him.
 
***AUDIO FILE 9***
:::VIDEO FEED 1
[20:02] K: Fitch will get the guard's details, and you'll have to look them up and get his iris.  Then we can get inside, I'll put the bug in the network, and we can get out before anyone comes along and looks inside.  Fitch is telling me it'll be easy.  Right.
 
***AUDIO FILE 10***
:::VIDEO FEED 2
[20:02] K: We've just reached the network service room.  Fitch is going head to take a look at the security guard on patrol.
 
[20:02] K: Right, we need to find this guard in the police database.  Then you need to let me know what iris he has so we can enter it to the scanner.
[19:49] V: Take a look at the videos to see if you can figure out how regular the patrols are, and what the pin number is.  You're seeing from *two* different cameras here.<br />
[20:04] K: To access the police database, click on the new flashing button on the map.
[19:51] V: Hurry up, we haven't got a lot of time.  It's an eight digit string, we think.<br />
[20:05] K: A lot of people have come through with Damon Booth - that's Jetamo, Katie Piatt, Pineapple, Tornan
[19:53] V: Any news on the patrol pattern? When's the guard away from the door?<br />
[20:05] K: Stop pasting lots of text in here by the way, it's pretty annoying
[19:55] V: The video shows the pin code being typed in twice - I think the second time is clearer.<br />
***AUDIO FILE 11***
[19:56] V: Got it.  Thanks, Cassandra - it's 74293816.  [[Helena]] agrees. We need the walk sequence now.<br />
[20:06] K: Yep, I get it, it's Damon Booth.  We're going in.
[19:56] V: Compre the two videos - when is the door unguarded?<br />
***AUDIO FILE 12***
[19:57] K: I know there are problems with the video guys, sorry.  There's a lot of load on this connection and I don't have good bandwidth here.<br />
[20:06] K: We're inside! That wasn't too bad. Okay, I need to get my bearings for a few seconds, figure out where everything is.
[19:58] V: [Chamelaeon] The guard enters the camera and leaves 15s later... then he re-enters roughly 30s after that<br />
***AUDIO FILE 13***
[19:58] V: Good work - we're heading in quickly.<br />
***image - tunnels 2***
 
[20:07] K: Something else for you to be getting on with: we're going to need the lift system to be rebooted.
:::AUDIO FILE 7
[20:07] K: The lifts are managed off-site by a company called EKOS Elevators.
 
[20:08] K: We can't just tell them that we're the police - I've no idea who these EKOS people are.  So we'll have to rely on good old social engineering.
[20:00] V: We're starting work here now.  I'm going to go quiet while you talk to Kurt.<br />
[20:08] K: I can divert calls from Earth to the EKOS office key.  We need to persuade the manager that there's a malfunction and he'll have to reboot.  Be persuasive!
 
[20:08] K: You can dial either of these numbers from where you are. US: (201) 399-2294 or UK: 020 7870 1174.
:::AUDIO FILE 8
[20:11] K: There's only one operator, I think, so don't be worried if you can't get through.
 
[20:11] K: Don't annoy him too much - I know what you guys are like with Perplex City phones.
[20:00] V: And there will be no nekkidness.<br />
[20:12] K: [cmlobue] Am I the only one who thinks that dozens of calls to reboot at the same time (from Earth, if they can tell that) is a little suspicious? - it is, but they can't tell, thankfully.
[20:01] K: Group A here.  That's me, Fitch (the military guy) and Caine.  We're getting near to the network room.  Here's how it's going to work - the room has a guard that patrols around outside it.  We can sneak past him easily, but it's also got an iris scanner that's only coded to him.<br />
[20:12] K: Found the access panel. Ah...
 
[20:12] K: I need a hand again.  My bug works by tapping into the fibre optic loops that these networks use.  I need to locate the longest loop in the admin panel - that's the one that normally carries the debus information.
:::AUDIO FILE 9
[20:12] K: The problem is that the messiest tech in the world has wired this thing, and I can't tell one loop from the next.  I'm uploading a schematic of the panel to you now.  You guys need to tell me which fibre optic loop is the longest. Quickly.
 
[20:13] K: Click on the new flashing box on the map.  Just type in the answer here.
[20:02] K: Fitch will get the guard's details, and you'll have to look them up and get his iris.  Then we can get inside, I'll put the bug in the network, and we can get out before anyone comes along and looks inside.  Fitch is telling me it'll be easy.  Right.<br />
[20:13] K: [chippy] well, if its a genuine fault, then wouldnt loads of residents ring in to complain at the same time? eh? - damn right you are.
 
[20:16] K: [Ollie] Kurt: right hand edge, 4th up - Ollie and everyone seem to think this is right.
:::AUDIO FILE 10
[20:17] K: Okay, it's configuring.  We'll know whether we got it wrong in a few seconds, when all the alarms start going off.
 
***AUDIO FILE 14***
[20:02] K: We've just reached the network service room.  Fitch is going head to take a look at the security guard on patrol.<br />
[20:18] K: No alarms.  Silence is a wonderful thing.  Well done everyone.
[20:02] K: Right, we need to find this guard in the police database.  Then you need to let me know what iris he has so we can enter it to the scanner.<br />
[20:18] K: Time to get out of here and over to the lift.
[20:04] K: To access the police database, click on the new flashing button on the map.<br />
[20:18] K: According to the schematic, there are a few puzzle doors ahead of us.  Might need you to help us through those quickly.
[20:05] K: A lot of people have come through with Damon Booth - that's Jetamo, Katie Piatt, Pineapple, Tornan<br />
***AUDIO FILE 15*
[20:05] K: Stop pasting lots of text in here by the way, it's pretty annoying<br />
[20:20] K: [DrinkMonsters] when are we gonna hear your beautiful voice kurty? - not today
 
[20:20] K: [chimera245] Of course the alarms would be silent...-don't say things like that
:::AUDIO FILE 11
[20:20] K: How are you doing with the lift manager?
 
[20:21] K: I can only take control of a lift shaft during the reboot process - then, it's ours.  I need you to tell me when it's rebooting. You can do it any time, but I just need to know exactly when.
[20:06] K: Yep, I get it, it's [[Damon Booth]].  We're going in.<br />
[20:22] K: Right. First puzzle door. There are a series of concentric circles... I think they might create a message. I've seen this kind of thing before. Simple enough - if I had time to figure it out.
 
[20:23] K: Get to work. The answer is probably a word or a code.
:::AUDIO FILE 12
[20:23] K: Check the flashing button.
 
[20:23] K: Gyvann knows who made this puzzle, it's crazy.
[20:06] K: We're inside! That wasn't too bad. Okay, I need to get my bearings for a few seconds, figure out where everything is.<br />
[20:24] K: [hopkapi] how can we get to work when we can't see it? - click on the new flashing button on the map
 
[20:27] V: So we laid all the charges.
:::AUDIO FILE 13
[20:27] V: We're going to blow them in the next couple of minutes - if we've done it right none of the building systems should pick it up.
 
[20:27] K: I think the puzzle door needs you to rotate the circles to form letters.
:::image - tunnels 2
[20:28] V: We'll head out of here as quickly as we can.
 
[20:28] V: The building has an emergency backup system. When we blow the charges, the power will remain on for 10 minutes, and then go out for one minute.
[20:07] K: Something else for you to be getting on with: we're going to need the lift system to be rebooted.<br />
[20:29] V: That's when our attack's going to happen.
 
[20:29] V: All the lights in the building are going to go out.  If scarlett sees, maybe she'll know we're coming for her.  Unfortunately, so will everyone else.  But we have something that'll keep the Third Power occupied before the power goes...
[20:07] K: The lifts are managed off-site by a company called [[EKOS Elevators]].<br />
[20:29] K: [mooyah] The code is 'Point Zenith' - good work. Very quick. I'm impressed.
 
[20:30] K: We're through. Heading further down. Caine's looking a bit bored.
[20:08] K: We can't just tell them that we're the police - I've no idea who these EKOS people are.  So we'll have to rely on good old social engineering.<br />
[20:34] K: Another puzzle lock. It's a set of transparencies... they're covered in letters.
[20:08] K: I can divert calls from Earth to the EKOS office key.  We need to persuade the manager that there's a malfunction and he'll have to reboot.  Be persuasive!<br />
[20:34] K: I think you need to find the letters that are omitted.
[20:08] K: You can dial either of these numbers from where you are. US: (201) 399-2294 or UK: 020 7870 1174.<br />
[20:34] K: I can't tell if it's one or more.
[20:11] K: There's only one operator, I think, so don't be worried if you can't get through.<br />
[20:35] K: I've seen puzzles like this before, in the Academy archives
[20:11] K: Don't annoy him too much - I know what you guys are like with Perplex City phones.<br />
[20:35] K: You have to click the same fourth box again to see this new puzzle lock.
[20:12] K: [cmlobue] Am I the only one who thinks that dozens of calls to reboot at the same time (from Earth, if they can tell that) is a little suspicious? - it is, but they can't tell, thankfully.<br />
[20:36] K: [ThusQED] is it possible for you to manufacture some sort of blip that will register on the elevator system? it would make lying easier. - I'll see what I can do
[20:12] K: Found the access panel. Ah...<br />
[20:37] K: OK, I'm going to do a small power surge in the elevator system now.  It won't make it malfunction, but the operator should see it.
[20:12] K: I need a hand again.  My bug works by tapping into the fibre optic loops that these networks use.  I need to locate the longest loop in the admin panel - that's the one that normally carries the debus information.<br />
[20:38] K: [aliendial] HR - got it, thanks everyone
[20:12] K: The problem is that the messiest tech in the world has wired this thing, and I can't tell one loop from the next.  I'm uploading a schematic of the panel to you now.  You guys need to tell me which fibre optic loop is the longest. Quickly.<br />
[20:38] K: We're through.
[20:13] K: Click on the new flashing box on the map.  Just type in the answer here.<br />
[20:38] K: I can't tell you that, Caine.
[20:13] K: [chippy] well, if its a genuine fault, then wouldnt loads of residents ring in to complain at the same time? eh? - damn right you are.<br />
[20:38] K: I've been involved for a while. Vi and I have been working together on it.
[20:16] K: [Ollie] Kurt: right hand edge, 4th up - Ollie and everyone seem to think this is right.<br />
[20:39] K: No, obviously I didn't mention it in the office.
[20:17] K: Okay, it's configuring.  We'll know whether we got it wrong in a few seconds, when all the alarms start going off.<br />
[20:39] K: That's not funny, Caine.
 
[20:39] K: Will you try to be serious?
:::AUDIO FILE 14
[20:39] V: Kurt, is Caine annoying you? I'll come up there and slap him for you if you like.
 
[20:40] K: I don't think Caine likes that suggestion.
[20:18] K: No alarms.  Silence is a wonderful thing.  Well done everyone.<br />
[20:40] K: Just focus now. We're nearly there.
[20:18] K: Time to get out of here and over to the lift.<br />
[20:40] V: We're getting close to the lifts now as well. Have you done your thing, K-man?
[20:18] K: According to the schematic, there are a few puzzle doors ahead of us.  Might need you to help us through those quickly.<br />
[20:41] K: Enough of that name, thank you. It's Kurt, not K-man, K-bird or K-dude.
 
[20:41] K: According to the plans, this is the last puzzle door. We need to get a move on.
:::AUDIO FILE 15
[20:41] K: Looks like a maze... but not a normal maze. There's some text underneath.
 
[20:42] K: "Sometimes it is better to explore every path... not just the start to finish"
[20:20] K: [DrinkMonsters] when are we gonna hear your beautiful voice kurty? - not today<br />
[20:42] K: Ah - I've seen this before. It's a path accumulation puzzle. Trace out all the correct paths and see if there's a pattern.
[20:20] K: [chimera245] Of course the alarms would be silent...-don't say things like that<br />
[20:42] K: Click on the fourth flashing button again in the map again to see this one.
[20:20] K: How are you doing with the lift manager?<br />
[20:44] K: [mikej] LOCKED - and pretty much everyone else. Thanks all. We're through now.
[20:21] K: I can only take control of a lift shaft during the reboot process - then, it's ours.  I need you to tell me when it's rebooting. You can do it any time, but I just need to know exactly when.<br />
***AUDIO FILE 16***
[20:22] K: Right. First puzzle door. There are a series of concentric circles... I think they might create a message. I've seen this kind of thing before. Simple enough - if I had time to figure it out.<br />
[20:45] K: Uh oh. There's another iris scanner door up ahead. That's wasn't on the plans. Must've been added in the last few days.
[20:23] K: Get to work. The answer is probably a word or a code.<br />
[20:45] K: Fitch can't get a good look at the guard... this corridor is too exposed.  I think I've got an idea though.
[20:23] K: Check the flashing button.<br />
[20:45] K: Shut up Caine, I'm trying to work here. Right. Got it. I just patched into the CCTV camera here, using my bug in the network service room. Searching through the feed to see if I can find a shot of the guard. Come on... There it is. Uploading now.
[20:23] K: Gyvann knows who made this puzzle, it's crazy.<br />
***VIDEO FEED 3***
[20:24] K: [hopkapi] how can we get to work when we can't see it? - click on the new flashing button on the map<br />
[20:45] K: You know the drill. I need the iris of this guard - he'll be in the police database. Let's see how fast you can move.
[20:27] V: So we laid all the charges.<br />
[20:47] K: To check the police database again, click on the fifth flashing box.
[20:27] V: We're going to blow them in the next couple of minutes - if we've done it right none of the building systems should pick it up.<br />
[20:47] K: [Shinju16] How tall are those cubicle walls he's walking by? - about 8ft
[20:27] K: I think the puzzle door needs you to rotate the circles to form letters.<br />
***AUDIO FILE 17***
[20:28] V: We'll head out of here as quickly as we can.<br />
[20:50] K: [] Jasper Cohen - looks right to me. We'll give it a try.
[20:28] V: The building has an emergency backup system. When we blow the charges, the power will remain on for 10 minutes, and then go out for one minute.<br />
[20:50] K: It worked.
[20:29] V: That's when our attack's going to happen.<br />
[20:50] K: Okay, I'm hijacking one of the lifts using the network.
[20:29] V: All the lights in the building are going to go out.  If scarlett sees, maybe she'll know we're coming for her.  Unfortunately, so will everyone else.  But we have something that'll keep the Third Power occupied before the power goes...<br />
[20:51] K: Done - I've got the lift. Apparently that operator was terrible.
[20:29] K: [mooyah] The code is 'Point Zenith' - good work. Very quick. I'm impressed.<br />
[20:51] K: We're not all like that!
[20:30] K: We're through. Heading further down. Caine's looking a bit bored.<br />
[20:51] K: [duckie] Boo! Namecheck Jo! - alright, there, I did it.
[20:34] K: Another puzzle lock. It's a set of transparencies... they're covered in letters.<br />
[20:52] K: Should be at the lift in two minutes
[20:34] K: I think you need to find the letters that are omitted.<br />
[20:53] K: Damn damn damn. Two guards up ahead at the last door. It isn't supposed to be manned! We don't have any time left though, we need to get past them. We're having a look to see if there's any way around.
[20:34] K: I can't tell if it's one or more.<br />
***AUDIO FILE 18***
[20:35] K: I've seen puzzles like this before, in the Academy archives<br />
***AUDIO FILE 19***
[20:35] K: You have to click the same fourth box again to see this new puzzle lock.<br />
[20:53] K: No other routes nearby. Fitch isn't sure whether he can take both the guards without them raising the alarm. Time's running out.
[20:36] K: [ThusQED] is it possible for you to manufacture some sort of blip that will register on the elevator system? it would make lying easier. - I'll see what I can do<br />
[20:53] K: What the...?
[20:37] K: OK, I'm going to do a small power surge in the elevator system now.  It won't make it malfunction, but the operator should see it.<br />
***AUDIO FILE 20***
[20:38] K: [aliendial] HR - got it, thanks everyone<br />
[20:53] K: This is insane. Caine just walked up to the guards and picked a fight with them. And lost. They're taking him away now... he's pretending to be a drunk.
[20:38] K: We're through.<br />
***AUDIO FILE 21***
[20:38] K: I can't tell you that, Caine.</br>
[20:54] K: They've gone now. Caine took quite a beating... okay, I think we can do through. Huh. I've got to admit, that was a pretty brave thing to do. Or stupid.
[20:38] K: I've been involved for a while. Vi and I have been working together on it.<br />
***AUDIO FILE 22***
[20:39] K: No, obviously I didn't mention it in the office.<br />
***AUDIO FILE 23***
[20:39] K: That's not funny, Caine.<br />
***AUDIO FILE 24***
[20:39] K: Will you try to be serious?<br />
[20:55] V: Kurt, good to see you. What's happened to Caine?
[20:39] V: Kurt, is Caine annoying you? I'll come up there and slap him for you if you like.<br />
[20:55] K: Picked a fight with a guard to distract him.
[20:40] K: I don't think Caine likes that suggestion.<br />
[20:56] V: Was he OK?
[20:40] K: Just focus now. We're nearly there.<br />
[20:56] K: Looked like they beat him up pretty badly.
[20:40] V: We're getting close to the lifts now as well. Have you done your thing, K-man?<br />
[20:56] V: Bloody idiot. He could have jeopardised the whole plan is someone started asking why a Scribe was hanging around in Ascendancy Point.
[20:41] K: Enough of that name, thank you. It's Kurt, not K-man, K-bird or K-dude.<br />
[20:56] K: At least he's not our responsibility anymore. They'll have thrown him out of the building. And he did get us past the guards.
[20:41] K: According to the plans, this is the last puzzle door. We need to get a move on.<br />
[20:57] V: I suppose it was brave of him. Any other casualties?
[20:41] K: Looks like a maze... but not a normal maze. There's some text underneath.<br />
[20:57] K: No. But we're not finished yet.
[20:42] K: "Sometimes it is better to explore every path... not just the start to finish"<br />
[20:58] K: [FairmontKing] get on with it - we're in the lift, you jokes - we can't go any faster!
[20:42] K: Ah - I've seen this before. It's a path accumulation puzzle. Trace out all the correct paths and see if there's a pattern.<br />
[21:00] K: This is a service and storage level. There tend not to be too many people round here. Harrison is using an audio device to listen out for activity. Sounds like there's movement in Bay 17.
[20:42] K: Click on the fourth flashing button again in the map again to see this one.<br />
[21:00] K: Yep, looks like the place. The lock on the door is ridiculously high spec - definitely not a normal storage area.
[20:44] K: [mikej] LOCKED - and pretty much everyone else. Thanks all. We're through now.<br />
[21:00] K: We're trying to access Bay 16. Shouldn't take long.
 
***AUDIO FILE 25***
:::AUDIO FILE 16
[21:02] K: Okay, we're in Bay 16 now. Here's the deal. We want to access the service ducts so we can plant some incapacitating gas in the vents. When the power goes out ten minutes are we blow the charges, they'll all be out cold. But we have temperature sensors that can tell if someone's inside the vents.
 
[21:03] K: To get someone in there, we need to raise the temperature inside the ducts to body temp.
[20:45] K: Uh oh. There's another iris scanner door up ahead. That's wasn't on the plans. Must've been added in the last few days.<br />
[21:03] K: I've hacked into the environmental controls. I need you to raise the temperature and keep it constant, so it recallibrates. 30 seconds should do it.
[20:45] K: Fitch can't get a good look at the guard... this corridor is too exposed.  I think I've got an idea though.<br />
[21:03] K: click on the flashing button at the top of the building.
[20:45] K: Shut up Caine, I'm trying to work here. Right. Got it. I just patched into the CCTV camera here, using my bug in the network service room. Searching through the feed to see if I can find a shot of the guard. Come on... There it is. Uploading now.<br />
***image - ducts 1***
 
[21:10] K: We're at body temperature.
:::VIDEO FEED 3
***AUDIO FILE 26***
 
*image - ducts 2***
[20:45] K: You know the drill. I need the iris of this guard - he'll be in the police database. Let's see how fast you can move.<br />
[21:10] V: Harrison is getting up into the ducts now. He's going to plant the gas cannisters by the vents.
[20:47] K: To check the police database again, click on the fifth flashing box.<br />
[21:11] K: Harrison's done half the canisters.
[20:47] K: [Shinju16] How tall are those cubicle walls he's walking by? - about 8ft<br />
[21:12] K: Harrison's planted all the canisters.
 
[21:12] K: We're ready to go. They're going to detonate the charges. Then we'll release the gas and open the vents so the gas can get inside the apartment. There's ten minutes in between detonating the charges and the power going out. That should be long enough for the gas to take effect.
:::AUDIO FILE 17
[21:12] V: We'll have a one-minute window in which there's no power in the apartment; that's when we'll go in.
 
***AUDIO FILE 26***
[20:50] K: [] [[Jasper Cohen]] - looks right to me. We'll give it a try.<br />
[21:12] V: Frye's getting her men in position now.
[20:50] K: It worked.<br />
[21:13] K: We're all getting ready.
[20:50] K: Okay, I'm hijacking one of the lifts using the network.<br />
***AUDIO FILE 27***
[20:51] K: Done - I've got the lift. Apparently that operator was terrible.<br />
***AUDIO FILE 28***
[20:51] K: We're not all like that!<br />
***AUDIO FILE 29***
[20:51] K: [duckie] Boo! Namecheck Jo! - alright, there, I did it.<br />
[21:15] K: Damn damn damn
[20:52] K: Should be at the lift in two minutes<br />
***AUDIO FILE 30***
[20:53] K: Damn damn damn. Two guards up ahead at the last door. It isn't supposed to be manned! We don't have any time left though, we need to get past them. We're having a look to see if there's any way around.<br />
[21:15] K: I'm hooking up the PCI to the vent locks. There are 11. You need to open as many as you can, quickly!
 
[21:15] K: These are tough, and we don't have much time.
:::AUDIO FILE 18
[21:15] K: It's too late to abort!
 
[21:16] V: The more of these we get open, the more likely we are to have knocked out the Third Power guys inside. Otherwise, we might have a bloodbath on our hands.
:::AUDIO FILE 19
[21:18] K: 4 out of 11 done. We need to move faster!
 
[21:19] K: 8 out of 11. Almost there.
[20:53] K: No other routes nearby. Fitch isn't sure whether he can take both the guards without them raising the alarm. Time's running out.<br />
[21:20] K: Less than three minutes left, and we only have 9 out of 11!
[20:53] K: What the...?<br />
***AUDIO FILE 31***
 
[21:21] K: 10 out of 11 done.
:::AUDIO FILE 20
***AUDIO FILE 32***
 
[21:22] V: The power's going in 30 seconds time.
[20:53] K: This is insane. Caine just walked up to the guards and picked a fight with them. And lost. They're taking him away now... he's pretending to be a drunk.<br />
 
:::AUDIO FILE 21
 
[20:54] K: They've gone now. Caine took quite a beating... okay, I think we can do through. Huh. I've got to admit, that was a pretty brave thing to do. Or stupid.<br />
 
:::AUDIO FILE 22
:::AUDIO FILE 23
:::AUDIO FILE 24
 
[20:55] V: Kurt, good to see you. What's happened to Caine?<br />
[20:55] K: Picked a fight with a guard to distract him.<br />
[20:56] V: Was he OK?<br />
[20:56] K: Looked like they beat him up pretty badly.<br />
[20:56] V: Bloody idiot. He could have jeopardised the whole plan is someone started asking why a Scribe was hanging around in Ascendancy Point.<br />
[20:56] K: At least he's not our responsibility anymore. They'll have thrown him out of the building. And he did get us past the guards.<br />
[20:57] V: I suppose it was brave of him. Any other casualties?<br />
[20:57] K: No. But we're not finished yet.<br />
[20:58] K: [FairmontKing] get on with it - we're in the lift, you jokes - we can't go any faster!<br />
[21:00] K: This is a service and storage level. There tend not to be too many people round here. Harrison is using an audio device to listen out for activity. Sounds like there's movement in Bay 17.<br />
[21:00] K: Yep, looks like the place. The lock on the door is ridiculously high spec - definitely not a normal storage area.<br />
[21:00] K: We're trying to access Bay 16. Shouldn't take long.<br />
 
:::AUDIO FILE 25
 
[21:02] K: Okay, we're in Bay 16 now. Here's the deal. We want to access the service ducts so we can plant some incapacitating gas in the vents. When the power goes out ten minutes are we blow the charges, they'll all be out cold. But we have temperature sensors that can tell if someone's inside the vents.<br />
[21:03] K: To get someone in there, we need to raise the temperature inside the ducts to body temp.<br />
[21:03] K: I've hacked into the environmental controls. I need you to raise the temperature and keep it constant, so it recallibrates. 30 seconds should do it.<br />
[21:03] K: click on the flashing button at the top of the building.<br />
 
:::image - ducts 1
 
[21:10] K: We're at body temperature.<br />
 
:::AUDIO FILE 26
:::image - ducts 2
 
[21:10] V: Harrison is getting up into the ducts now. He's going to plant the gas cannisters by the vents.<br />
[21:11] K: Harrison's done half the canisters.<br />
[21:12] K: Harrison's planted all the canisters.<br />
[21:12] K: We're ready to go. They're going to detonate the charges. Then we'll release the gas and open the vents so the gas can get inside the apartment. There's ten minutes in between detonating the charges and the power going out. That should be long enough for the gas to take effect.<br />
[21:12] V: We'll have a one-minute window in which there's no power in the apartment; that's when we'll go in.<br />
 
:::AUDIO FILE 26
 
[21:12] V: Frye's getting her men in position now.<br />
[21:13] K: We're all getting ready.<br />
 
 
:::AUDIO FILE 27
:::AUDIO FILE 28
:::AUDIO FILE 29
 
[21:15] K: Damn damn damn<br />
 
:::AUDIO FILE 30
 
[21:15] K: I'm hooking up the PCI to the vent locks. There are 11. You need to open as many as you can, quickly!<br />
[21:15] K: These are tough, and we don't have much time.<br />
[21:15] K: It's too late to abort!<br />
[21:16] V: The more of these we get open, the more likely we are to have knocked out the Third Power guys inside. Otherwise, we might have a bloodbath on our hands.<br />
[21:18] K: 4 out of 11 done. We need to move faster!<br />
[21:19] K: 8 out of 11. Almost there.<br />
[21:20] K: Less than three minutes left, and we only have 9 out of 11!<br />
 
:::AUDIO FILE 31
 
[21:21] K: 10 out of 11 done.<br />
 
:::AUDIO FILE 32
 
[21:22] V: The power's going in 30 seconds time.<br />
 
[21:22] V: 10, 9, 8...
[21:22] V: 10, 9, 8...
***AUDIO FILE 33***
 
***AUDIO FILE 34***
:::AUDIO FILE 33
[21:23] K: Power's going out now. Lights going down.
:::AUDIO FILE 34
[21:25] K: She's OK. She's OK. She's breathing.
 
[21:26] V: She's not OK. That's not OK. Lettie, can you hear me, Lettie?
[21:23] K: Power's going out now. Lights going down.<br />
[21:26] K: Caine's here too, in cuffs. We'll get those off you.
[21:25] K: She's OK. She's OK. She's breathing.<br />
[21:26] V: Lettie, what have they done to you? What have they... oh Gyvann. Your hands.
[21:26] V: She's not OK. That's not OK. Lettie, can you hear me, Lettie?<br />
[21:26] V: Caine, what happened here?
[21:26] K: Caine's here too, in cuffs. We'll get those off you.<br />
[21:26] K: He's pretty beaten up, Violet.
[21:26] V: Lettie, what have they done to you? What have they... oh Gyvann. Your hands.<br />
[21:26] V: Maybe he was trying to... Lettie, sweetheart, get up, OK?
[21:26] V: Caine, what happened here?<br />
[21:27] K: She's woozy. They're bringing a stretcher. Stay there, Lettie... rest a while.
[21:26] K: He's pretty beaten up, Violet.<br />
[21:27] V: Oh Kurt, what have they done to her hands?
[21:26] V: Maybe he was trying to... Lettie, sweetheart, get up, OK?<br />
[21:27] K: It'll be OK.
[21:27] K: She's woozy. They're bringing a stretcher. Stay there, Lettie... rest a while.<br />
[21:28] V: It's going to be OK, Lettie. I'm here now. Everything's going to be OK.
[21:27] V: Oh Kurt, what have they done to her hands?<br />
[21:28] K: What a mess...
[21:27] K: It'll be OK.<br />
[21:28] K: Harrison... I think it's Harrison. Gyv...
[21:28] V: It's going to be OK, Lettie. I'm here now. Everything's going to be OK.<br />
[21:28] V: Caine, what did happen here?
[21:28] K: What a mess...<br />
[21:28] V: I suppose it doesn't matter - you're OK?
[21:28] K: Harrison... I think it's Harrison. Gyv...<br />
[21:29] K: It's time to go, Violet.
[21:28] V: Caine, what did happen here?<br />
[21:29] V: They captured you and then what? I don't quite understand.
[21:28] V: I suppose it doesn't matter - you're OK?<br />
[21:29] V: We're going to the hospital, they're taking Lettie.
[21:29] K: It's time to go, Violet.<br />
[21:29] V: And Caine, he'll need to be checked out.
[21:29] V: They captured you and then what? I don't quite understand.<br />
[21:29] K: Helena Frye's seriously injured - she's being taken to the hospital too.
[21:29] V: We're going to the hospital, they're taking Lettie.<br />
[21:29] K: And two other people have been killed.
[21:29] V: And Caine, he'll need to be checked out.<br />
[21:31] K: She'll be OK.
[21:29] K: Helena Frye's seriously injured - she's being taken to the hospital too.<br />
[21:31] V: But Lettie's OK, right? She's going to be OK. She must be.
[21:29] K: And two other people have been killed.<br />
[21:32] ?* Form the layer. Find the era. Follow the Way. Find the Cube.
[21:31] K: She'll be OK.<br />
</nowiki>
[21:31] V: But Lettie's OK, right? She's going to be OK. She must be.<br />
[21:32] ?* Form the layer. Find the era. Follow the Way. Find the Cube.<br />
 
[[Category: Transcripts]]

Latest revision as of 19:25, 13 March 2007

PERPLEX CITY, SEASON ONE
The search for the Receda Cube on Earth


SPOILER WARNING: This article contains detailed information about a puzzle or trail, and may include puzzle solutions.

Operation Bayonet was a "dark" operation by special operatives of the PXC Police Force, headed by Helena Frye. The operation was launched when the Third Power kidnapped Scarlett Kiteway. Police investigations, with the help of the people of Earth, led to the discovery that the Third Power had a base inside of Ascendancy Point. The goals of the operation was to infilitrate this base, rescue any civilians being held as hostage, and hopefully retrieve any information related to the whereabouts of the Receda Cube.

Cubehunters were able to communicate with the operation via a web-based interface. This interface allowed text, audio, and video data to be transferred, and could also connect to other systems. What follows is a transcript of events as seen by the Cubehunters via this interface on the night of 30-JAN-07.

Transcript

[19:15] K (Kurt): Are the mics live? Is this picking up?
[19:25] V (Violet): I'm reading you.
[19:26] K: To everyone on Earth, this is a one-way link only.
[19:26] K: I can read all of you fine.
[19:26] K: I'm using the same voice recognition system I've used in the past. That'll let me communicate with you guys in real time. The PCI - the Police Communications Interface - also lets me send audio and video to you. We're trying to keep those transmissions down to a minimum so they aren't picked up by the Third
[19:27] K: the Third Power, but it should be OK to use it on occasion. You can also send text to me using the PCI.
[19:28] K: The other cool thing about the PCI - even though it's a bloated, kludgy piece of police software - is that it can interface you directly with other systems. So if I come across some system or lock that I need you guys to help solve, you can do it directly from here.
[19:28] K: Okay. We're under the Point - with an extra passenger, for reasons too odd to go into right now.
[19:28] K: Caine's tagging along.
[19:28] V: He hasn't got a mic though - his key's not secure so it's been confiscated.
[19:29] V: I think, 'confiscated' with extreme prejudice. He's not too happy.
[19:29] K: We're going to need you to be alert and quick. Time is going to be tight. So is security round here.
[19:29] K: Nice outfit.
[19:30] V: What, this retina-reader-proof-mask? Just some old thing I threw on this morning.
[19:30] V: It's too late to go to the bathroom now, isn't it?
[19:30] K: Caine - shut up.
[19:30] V: Yes, please do.
[19:31] K: Ok, first mission is to get into Ascendancy Point. We're currently at the subway station service areas.
[19:31] K: Now read carefully, because this is important. If you miss anything, you can read back in the history.
[19:32] K: We have to clear the subway platform of passengers, so we can get into the service areas easily.
[19:32] K: The problem is that we can't just clear it the easy way, by saying this is a police operation - the Third Power would hear about it, plus this is a dark project - we're doing it unofficially.
[19:32] K: So we're going to be a bit clever about it. See, the system that runs this subway station will automatically shut down the ticket turnstiles if it thinks the platform is too crowded.
[19:33] K: The way it decides this is based on the number of people who pass through the turnstiles in a certain amount of time.
[19:33] K: So we're going to be a bit clever about it. See, the system that runs this subway station will automatically shut down the ticket turnstiles if it thinks the platform is too crowded. (Note: not a typo - this line repeated)
[19:34] K: The way it decides this is based on the number of people who pass through the turnstiles in a certain amount of time. (Note: not a typo - this line repeated)
[19:34] K: What we're going to do is fool the turnstiles into thinking a lot of people have passed through. Fooling the sensors is not that difficult, but the problem is we have to do it several hundred times in a very short period of time.
[19:34] K: To trip a sensor, you have to correctly 'guess' a six digit code. Each digit goes from 1 to 4.
[19:35] K: I've done the hard part and put the sensors into debug mode, so it'll tell you how many digits you have in the correct position (green), and how many digits you have in the incorrect position (orange).
[19:35] K: [betterwatchit] Why not have everyone in the raid go through a different turnstile? - because that's a stupid idea
[19:36] K: You get twelve guesses - if you take any more, it'll reset and you'll have to try again with a new code. Think fast! We're in position. You're up.
[19:37] K: You have to click the flashing button on the map to the right to gain access to the subway turnstiles system
[19:38] K: Guys, when you get the code, you have to type it into the grey box that pops up, not this window.
[19:39] K: Okay, we have 3 minutes to do this in. So far, only 12 correct attemps have been made. Let's move!
[19:41] K: Doing well, guys.

AUDIO FILE 1

[19:42] K: 3 minutes are up

IMAGE FILE: SUBWAY

[19:42] K: Relaying audio

AUDIO FILE 2

[19:43] K: We got enough passengers registered, the platform's shutting down

AUDIO FILE 3

[19:44] K: Nice work. We're in.
[19:44] K: We're going to split up.
[19:44] K: I'm going with Fitch to access the security hardware. Fitch wants to keep an eye on Caine, so he's coming with us.
[19:44] V: ANd I'm going with Frye to the basement level - just above where we are now. We're going to lay charges to destroy the electrical station.
[19:44] V: If everything goes according to plan, we'll meet up when we've both completed our tasks.
[19:44] K: See you at the lifts.
[19:44] By the way guys, that's not what I sound like. That's mostly Fitch coming from the audio.
[19:45] V: Good luck.

AUDIO FILE 4
Image 2: tunnel
AUDIO FILE 5

[19:47] V: We're just at the electrical station now.

AUDIO FILE 6

[19:48] K: I'll hook up Harrison's CCTV feed now.

VIDEO FEED 1
VIDEO FEED 2

[19:49] V: Take a look at the videos to see if you can figure out how regular the patrols are, and what the pin number is. You're seeing from *two* different cameras here.
[19:51] V: Hurry up, we haven't got a lot of time. It's an eight digit string, we think.
[19:53] V: Any news on the patrol pattern? When's the guard away from the door?
[19:55] V: The video shows the pin code being typed in twice - I think the second time is clearer.
[19:56] V: Got it. Thanks, Cassandra - it's 74293816. Helena agrees. We need the walk sequence now.
[19:56] V: Compre the two videos - when is the door unguarded?
[19:57] K: I know there are problems with the video guys, sorry. There's a lot of load on this connection and I don't have good bandwidth here.
[19:58] V: [Chamelaeon] The guard enters the camera and leaves 15s later... then he re-enters roughly 30s after that
[19:58] V: Good work - we're heading in quickly.

AUDIO FILE 7

[20:00] V: We're starting work here now. I'm going to go quiet while you talk to Kurt.

AUDIO FILE 8

[20:00] V: And there will be no nekkidness.
[20:01] K: Group A here. That's me, Fitch (the military guy) and Caine. We're getting near to the network room. Here's how it's going to work - the room has a guard that patrols around outside it. We can sneak past him easily, but it's also got an iris scanner that's only coded to him.

AUDIO FILE 9

[20:02] K: Fitch will get the guard's details, and you'll have to look them up and get his iris. Then we can get inside, I'll put the bug in the network, and we can get out before anyone comes along and looks inside. Fitch is telling me it'll be easy. Right.

AUDIO FILE 10

[20:02] K: We've just reached the network service room. Fitch is going head to take a look at the security guard on patrol.
[20:02] K: Right, we need to find this guard in the police database. Then you need to let me know what iris he has so we can enter it to the scanner.
[20:04] K: To access the police database, click on the new flashing button on the map.
[20:05] K: A lot of people have come through with Damon Booth - that's Jetamo, Katie Piatt, Pineapple, Tornan
[20:05] K: Stop pasting lots of text in here by the way, it's pretty annoying

AUDIO FILE 11

[20:06] K: Yep, I get it, it's Damon Booth. We're going in.

AUDIO FILE 12

[20:06] K: We're inside! That wasn't too bad. Okay, I need to get my bearings for a few seconds, figure out where everything is.

AUDIO FILE 13
image - tunnels 2

[20:07] K: Something else for you to be getting on with: we're going to need the lift system to be rebooted.

[20:07] K: The lifts are managed off-site by a company called EKOS Elevators.

[20:08] K: We can't just tell them that we're the police - I've no idea who these EKOS people are. So we'll have to rely on good old social engineering.
[20:08] K: I can divert calls from Earth to the EKOS office key. We need to persuade the manager that there's a malfunction and he'll have to reboot. Be persuasive!
[20:08] K: You can dial either of these numbers from where you are. US: (201) 399-2294 or UK: 020 7870 1174.
[20:11] K: There's only one operator, I think, so don't be worried if you can't get through.
[20:11] K: Don't annoy him too much - I know what you guys are like with Perplex City phones.
[20:12] K: [cmlobue] Am I the only one who thinks that dozens of calls to reboot at the same time (from Earth, if they can tell that) is a little suspicious? - it is, but they can't tell, thankfully.
[20:12] K: Found the access panel. Ah...
[20:12] K: I need a hand again. My bug works by tapping into the fibre optic loops that these networks use. I need to locate the longest loop in the admin panel - that's the one that normally carries the debus information.
[20:12] K: The problem is that the messiest tech in the world has wired this thing, and I can't tell one loop from the next. I'm uploading a schematic of the panel to you now. You guys need to tell me which fibre optic loop is the longest. Quickly.
[20:13] K: Click on the new flashing box on the map. Just type in the answer here.
[20:13] K: [chippy] well, if its a genuine fault, then wouldnt loads of residents ring in to complain at the same time? eh? - damn right you are.
[20:16] K: [Ollie] Kurt: right hand edge, 4th up - Ollie and everyone seem to think this is right.
[20:17] K: Okay, it's configuring. We'll know whether we got it wrong in a few seconds, when all the alarms start going off.

AUDIO FILE 14

[20:18] K: No alarms. Silence is a wonderful thing. Well done everyone.
[20:18] K: Time to get out of here and over to the lift.
[20:18] K: According to the schematic, there are a few puzzle doors ahead of us. Might need you to help us through those quickly.

AUDIO FILE 15

[20:20] K: [DrinkMonsters] when are we gonna hear your beautiful voice kurty? - not today
[20:20] K: [chimera245] Of course the alarms would be silent...-don't say things like that
[20:20] K: How are you doing with the lift manager?
[20:21] K: I can only take control of a lift shaft during the reboot process - then, it's ours. I need you to tell me when it's rebooting. You can do it any time, but I just need to know exactly when.
[20:22] K: Right. First puzzle door. There are a series of concentric circles... I think they might create a message. I've seen this kind of thing before. Simple enough - if I had time to figure it out.
[20:23] K: Get to work. The answer is probably a word or a code.
[20:23] K: Check the flashing button.
[20:23] K: Gyvann knows who made this puzzle, it's crazy.
[20:24] K: [hopkapi] how can we get to work when we can't see it? - click on the new flashing button on the map
[20:27] V: So we laid all the charges.
[20:27] V: We're going to blow them in the next couple of minutes - if we've done it right none of the building systems should pick it up.
[20:27] K: I think the puzzle door needs you to rotate the circles to form letters.
[20:28] V: We'll head out of here as quickly as we can.
[20:28] V: The building has an emergency backup system. When we blow the charges, the power will remain on for 10 minutes, and then go out for one minute.
[20:29] V: That's when our attack's going to happen.
[20:29] V: All the lights in the building are going to go out. If scarlett sees, maybe she'll know we're coming for her. Unfortunately, so will everyone else. But we have something that'll keep the Third Power occupied before the power goes...
[20:29] K: [mooyah] The code is 'Point Zenith' - good work. Very quick. I'm impressed.
[20:30] K: We're through. Heading further down. Caine's looking a bit bored.
[20:34] K: Another puzzle lock. It's a set of transparencies... they're covered in letters.
[20:34] K: I think you need to find the letters that are omitted.
[20:34] K: I can't tell if it's one or more.
[20:35] K: I've seen puzzles like this before, in the Academy archives
[20:35] K: You have to click the same fourth box again to see this new puzzle lock.
[20:36] K: [ThusQED] is it possible for you to manufacture some sort of blip that will register on the elevator system? it would make lying easier. - I'll see what I can do
[20:37] K: OK, I'm going to do a small power surge in the elevator system now. It won't make it malfunction, but the operator should see it.
[20:38] K: [aliendial] HR - got it, thanks everyone
[20:38] K: We're through.
[20:38] K: I can't tell you that, Caine.
[20:38] K: I've been involved for a while. Vi and I have been working together on it.
[20:39] K: No, obviously I didn't mention it in the office.
[20:39] K: That's not funny, Caine.
[20:39] K: Will you try to be serious?
[20:39] V: Kurt, is Caine annoying you? I'll come up there and slap him for you if you like.
[20:40] K: I don't think Caine likes that suggestion.
[20:40] K: Just focus now. We're nearly there.
[20:40] V: We're getting close to the lifts now as well. Have you done your thing, K-man?
[20:41] K: Enough of that name, thank you. It's Kurt, not K-man, K-bird or K-dude.
[20:41] K: According to the plans, this is the last puzzle door. We need to get a move on.
[20:41] K: Looks like a maze... but not a normal maze. There's some text underneath.
[20:42] K: "Sometimes it is better to explore every path... not just the start to finish"
[20:42] K: Ah - I've seen this before. It's a path accumulation puzzle. Trace out all the correct paths and see if there's a pattern.
[20:42] K: Click on the fourth flashing button again in the map again to see this one.
[20:44] K: [mikej] LOCKED - and pretty much everyone else. Thanks all. We're through now.

AUDIO FILE 16

[20:45] K: Uh oh. There's another iris scanner door up ahead. That's wasn't on the plans. Must've been added in the last few days.
[20:45] K: Fitch can't get a good look at the guard... this corridor is too exposed. I think I've got an idea though.
[20:45] K: Shut up Caine, I'm trying to work here. Right. Got it. I just patched into the CCTV camera here, using my bug in the network service room. Searching through the feed to see if I can find a shot of the guard. Come on... There it is. Uploading now.

VIDEO FEED 3

[20:45] K: You know the drill. I need the iris of this guard - he'll be in the police database. Let's see how fast you can move.
[20:47] K: To check the police database again, click on the fifth flashing box.
[20:47] K: [Shinju16] How tall are those cubicle walls he's walking by? - about 8ft

AUDIO FILE 17

[20:50] K: [] Jasper Cohen - looks right to me. We'll give it a try.
[20:50] K: It worked.
[20:50] K: Okay, I'm hijacking one of the lifts using the network.
[20:51] K: Done - I've got the lift. Apparently that operator was terrible.
[20:51] K: We're not all like that!
[20:51] K: [duckie] Boo! Namecheck Jo! - alright, there, I did it.
[20:52] K: Should be at the lift in two minutes
[20:53] K: Damn damn damn. Two guards up ahead at the last door. It isn't supposed to be manned! We don't have any time left though, we need to get past them. We're having a look to see if there's any way around.

AUDIO FILE 18
AUDIO FILE 19

[20:53] K: No other routes nearby. Fitch isn't sure whether he can take both the guards without them raising the alarm. Time's running out.
[20:53] K: What the...?

AUDIO FILE 20

[20:53] K: This is insane. Caine just walked up to the guards and picked a fight with them. And lost. They're taking him away now... he's pretending to be a drunk.

AUDIO FILE 21

[20:54] K: They've gone now. Caine took quite a beating... okay, I think we can do through. Huh. I've got to admit, that was a pretty brave thing to do. Or stupid.

AUDIO FILE 22
AUDIO FILE 23
AUDIO FILE 24

[20:55] V: Kurt, good to see you. What's happened to Caine?
[20:55] K: Picked a fight with a guard to distract him.
[20:56] V: Was he OK?
[20:56] K: Looked like they beat him up pretty badly.
[20:56] V: Bloody idiot. He could have jeopardised the whole plan is someone started asking why a Scribe was hanging around in Ascendancy Point.
[20:56] K: At least he's not our responsibility anymore. They'll have thrown him out of the building. And he did get us past the guards.
[20:57] V: I suppose it was brave of him. Any other casualties?
[20:57] K: No. But we're not finished yet.
[20:58] K: [FairmontKing] get on with it - we're in the lift, you jokes - we can't go any faster!
[21:00] K: This is a service and storage level. There tend not to be too many people round here. Harrison is using an audio device to listen out for activity. Sounds like there's movement in Bay 17.
[21:00] K: Yep, looks like the place. The lock on the door is ridiculously high spec - definitely not a normal storage area.
[21:00] K: We're trying to access Bay 16. Shouldn't take long.

AUDIO FILE 25

[21:02] K: Okay, we're in Bay 16 now. Here's the deal. We want to access the service ducts so we can plant some incapacitating gas in the vents. When the power goes out ten minutes are we blow the charges, they'll all be out cold. But we have temperature sensors that can tell if someone's inside the vents.
[21:03] K: To get someone in there, we need to raise the temperature inside the ducts to body temp.
[21:03] K: I've hacked into the environmental controls. I need you to raise the temperature and keep it constant, so it recallibrates. 30 seconds should do it.
[21:03] K: click on the flashing button at the top of the building.

image - ducts 1

[21:10] K: We're at body temperature.

AUDIO FILE 26
image - ducts 2

[21:10] V: Harrison is getting up into the ducts now. He's going to plant the gas cannisters by the vents.
[21:11] K: Harrison's done half the canisters.
[21:12] K: Harrison's planted all the canisters.
[21:12] K: We're ready to go. They're going to detonate the charges. Then we'll release the gas and open the vents so the gas can get inside the apartment. There's ten minutes in between detonating the charges and the power going out. That should be long enough for the gas to take effect.
[21:12] V: We'll have a one-minute window in which there's no power in the apartment; that's when we'll go in.

AUDIO FILE 26

[21:12] V: Frye's getting her men in position now.
[21:13] K: We're all getting ready.


AUDIO FILE 27
AUDIO FILE 28
AUDIO FILE 29

[21:15] K: Damn damn damn

AUDIO FILE 30

[21:15] K: I'm hooking up the PCI to the vent locks. There are 11. You need to open as many as you can, quickly!
[21:15] K: These are tough, and we don't have much time.
[21:15] K: It's too late to abort!
[21:16] V: The more of these we get open, the more likely we are to have knocked out the Third Power guys inside. Otherwise, we might have a bloodbath on our hands.
[21:18] K: 4 out of 11 done. We need to move faster!
[21:19] K: 8 out of 11. Almost there.
[21:20] K: Less than three minutes left, and we only have 9 out of 11!

AUDIO FILE 31

[21:21] K: 10 out of 11 done.

AUDIO FILE 32

[21:22] V: The power's going in 30 seconds time.

[21:22] V: 10, 9, 8...

AUDIO FILE 33
AUDIO FILE 34

[21:23] K: Power's going out now. Lights going down.
[21:25] K: She's OK. She's OK. She's breathing.
[21:26] V: She's not OK. That's not OK. Lettie, can you hear me, Lettie?
[21:26] K: Caine's here too, in cuffs. We'll get those off you.
[21:26] V: Lettie, what have they done to you? What have they... oh Gyvann. Your hands.
[21:26] V: Caine, what happened here?
[21:26] K: He's pretty beaten up, Violet.
[21:26] V: Maybe he was trying to... Lettie, sweetheart, get up, OK?
[21:27] K: She's woozy. They're bringing a stretcher. Stay there, Lettie... rest a while.
[21:27] V: Oh Kurt, what have they done to her hands?
[21:27] K: It'll be OK.
[21:28] V: It's going to be OK, Lettie. I'm here now. Everything's going to be OK.
[21:28] K: What a mess...
[21:28] K: Harrison... I think it's Harrison. Gyv...
[21:28] V: Caine, what did happen here?
[21:28] V: I suppose it doesn't matter - you're OK?
[21:29] K: It's time to go, Violet.
[21:29] V: They captured you and then what? I don't quite understand.
[21:29] V: We're going to the hospital, they're taking Lettie.
[21:29] V: And Caine, he'll need to be checked out.
[21:29] K: Helena Frye's seriously injured - she's being taken to the hospital too.
[21:29] K: And two other people have been killed.
[21:31] K: She'll be OK.
[21:31] V: But Lettie's OK, right? She's going to be OK. She must be.
[21:32] ?* Form the layer. Find the era. Follow the Way. Find the Cube.